﻿<?xml version="1.0" encoding="utf-8"?><rss version="2.0"><channel><title>ModelBase News</title><link>http://planet-wars.eu/ModelBase/</link><description>Spring models and units</description><ttl>15</ttl><item><title>Licho added comment to model maackey's can</title><description>test comment 2</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=3</link><pubDate>Thu, 07 May 2009 01:31:03 GMT</pubDate><author>Licho</author></item><item><title>maackey updated model maackey's advradar</title><description>
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=1</link><pubDate>Thu, 07 May 2009 03:13:39 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's apollo</title><description>
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=2</link><pubDate>Thu, 07 May 2009 03:13:39 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's can</title><description>
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=3</link><pubDate>Thu, 07 May 2009 03:13:39 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's mbot</title><description>
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=4</link><pubDate>Thu, 07 May 2009 03:13:39 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's misc</title><description>
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=5</link><pubDate>Thu, 07 May 2009 03:13:39 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's plane</title><description>
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=6</link><pubDate>Thu, 07 May 2009 03:13:39 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's radar</title><description>
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=7</link><pubDate>Thu, 07 May 2009 03:13:39 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's spider</title><description>
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=8</link><pubDate>Thu, 07 May 2009 03:13:39 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's storm</title><description>
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=9</link><pubDate>Thu, 07 May 2009 03:13:39 GMT</pubDate><author>maackey</author></item><item><title>Licho updated unit CA Morty</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1199</link><pubDate>Fri, 08 May 2009 21:35:35 GMT</pubDate><author>Licho</author></item><item><title>MidKnight added model MidKnight's Albatross</title><description>
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=10</link><pubDate>Fri, 08 May 2009 22:59:50 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight added model MidKnight's bellbutt</title><description>
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=11</link><pubDate>Fri, 08 May 2009 22:59:50 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight added model MidKnight's Brawler</title><description>
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=12</link><pubDate>Fri, 08 May 2009 22:59:50 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight added model MidKnight's CylinderBot</title><description>
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=13</link><pubDate>Fri, 08 May 2009 22:59:50 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight added model MidKnight's HLT</title><description>
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=14</link><pubDate>Fri, 08 May 2009 22:59:50 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight added model MidKnight's Lotus</title><description>
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=15</link><pubDate>Fri, 08 May 2009 22:59:50 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight added model MidKnight's Marshmellow</title><description>
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=16</link><pubDate>Fri, 08 May 2009 22:59:50 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight added model MidKnight's Missiletower</title><description>
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=17</link><pubDate>Fri, 08 May 2009 22:59:50 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight added model MidKnight's panther</title><description>
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=18</link><pubDate>Fri, 08 May 2009 22:59:50 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight added model MidKnight's Rapier</title><description>
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=19</link><pubDate>Fri, 08 May 2009 22:59:50 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight added model MidKnight's Zeus</title><description>
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=20</link><pubDate>Fri, 08 May 2009 22:59:50 GMT</pubDate><author>MidKnight</author></item><item><title>Licho added comment to model MidKnight's Rapier</title><description>How does it look?
Picture?</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=19</link><pubDate>Sat, 09 May 2009 00:42:06 GMT</pubDate><author>Licho</author></item><item><title>PressureLine added model PressureLine's mc2_uller</title><description>
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=21</link><pubDate>Sat, 09 May 2009 02:02:49 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's mc2_uller</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=21</link><pubDate>Sat, 09 May 2009 02:25:47 GMT</pubDate><author>PressureLine</author></item><item><title>maackey updated model maackey's advradar</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=1</link><pubDate>Sat, 09 May 2009 02:26:35 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's apollo</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=2</link><pubDate>Sat, 09 May 2009 02:26:36 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's can</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=3</link><pubDate>Sat, 09 May 2009 02:26:36 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's mbot</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=4</link><pubDate>Sat, 09 May 2009 02:26:36 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's misc</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=5</link><pubDate>Sat, 09 May 2009 02:26:36 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's plane</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=6</link><pubDate>Sat, 09 May 2009 02:26:36 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's radar</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=7</link><pubDate>Sat, 09 May 2009 02:26:37 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's spider</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=8</link><pubDate>Sat, 09 May 2009 02:26:37 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's storm</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=9</link><pubDate>Sat, 09 May 2009 02:26:37 GMT</pubDate><author>maackey</author></item><item><title>MidKnight deleted model MidKnight's Albatross</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=10</link><pubDate>Sat, 09 May 2009 02:26:37 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight deleted model MidKnight's bellbutt</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=11</link><pubDate>Sat, 09 May 2009 02:26:37 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight deleted model MidKnight's Brawler</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=12</link><pubDate>Sat, 09 May 2009 02:26:37 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight deleted model MidKnight's CylinderBot</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=13</link><pubDate>Sat, 09 May 2009 02:26:37 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight deleted model MidKnight's HLT</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=14</link><pubDate>Sat, 09 May 2009 02:26:37 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight deleted model MidKnight's Lotus</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=15</link><pubDate>Sat, 09 May 2009 02:26:37 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight deleted model MidKnight's Marshmellow</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=16</link><pubDate>Sat, 09 May 2009 02:26:37 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight deleted model MidKnight's Missiletower</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=17</link><pubDate>Sat, 09 May 2009 02:26:37 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight deleted model MidKnight's panther</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=18</link><pubDate>Sat, 09 May 2009 02:26:37 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight deleted model MidKnight's Rapier</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=19</link><pubDate>Sat, 09 May 2009 02:26:37 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight deleted model MidKnight's Zeus</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=20</link><pubDate>Sat, 09 May 2009 02:26:37 GMT</pubDate><author>MidKnight</author></item><item><title>maackey updated model maackey's advradar</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=1</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's apollo</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=2</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's can</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=3</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's mbot</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=4</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's misc</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=5</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's plane</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=6</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's radar</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=7</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's spider</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=8</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's storm</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=9</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>maackey</author></item><item><title>MidKnight updated model MidKnight's Albatross</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=10</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's bellbutt</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=11</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Brawler</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=12</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's CylinderBot</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=13</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's HLT</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=14</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Lotus</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=15</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Marshmellow</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=16</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Missiletower</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=17</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's panther</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=18</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Rapier</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=19</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Zeus</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=20</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>MidKnight</author></item><item><title>PressureLine updated model PressureLine's mc2_uller</title><description>
PressureLine: Added a file remotely
PressureLine: Removed file/folder
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=21</link><pubDate>Sat, 09 May 2009 02:31:10 GMT</pubDate><author>PressureLine</author></item><item><title>[LCC]Google_Frog[CA] added comment to model PressureLine's mc2_uller</title><description>Outlaw is 3rd part and AK is new. It's got splayed feet so maybe it could be some kind of amphib.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=21</link><pubDate>Sat, 09 May 2009 03:42:36 GMT</pubDate><author>[LCC]Google_Frog[CA]</author></item><item><title>PressureLine added model PressureLine's mc2_aerospotter</title><description>
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=22</link><pubDate>Sat, 09 May 2009 04:21:24 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's mc2_aerospotter</title><description>
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=22</link><pubDate>Sat, 09 May 2009 04:25:41 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine added comment to unit CA Condor</title><description>Original model: Alkemist by Creation Matrix Units

&lt;a href="http://www.unituniverse.com/?p=u&amp;v=466

Thats"&gt;http://www.unituniverse.com/?p=u&amp;v=466

Thats&lt;/a&gt; assuming UU is right.</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1147</link><pubDate>Sat, 09 May 2009 05:10:45 GMT</pubDate><author>PressureLine</author></item><item><title>maackey updated model maackey's advradar</title><description>
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=1</link><pubDate>Sat, 09 May 2009 09:31:20 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's apollo</title><description>
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=2</link><pubDate>Sat, 09 May 2009 09:31:20 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's can</title><description>
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=3</link><pubDate>Sat, 09 May 2009 09:31:21 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's mbot</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=4</link><pubDate>Sat, 09 May 2009 09:31:21 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's misc</title><description>
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=5</link><pubDate>Sat, 09 May 2009 09:31:21 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's plane</title><description>
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=6</link><pubDate>Sat, 09 May 2009 09:31:21 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's radar</title><description>
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=7</link><pubDate>Sat, 09 May 2009 09:31:21 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's spider</title><description>
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=8</link><pubDate>Sat, 09 May 2009 09:31:21 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's storm</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=9</link><pubDate>Sat, 09 May 2009 09:31:22 GMT</pubDate><author>maackey</author></item><item><title>MidKnight deleted model MidKnight's Albatross</title><description>
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=10</link><pubDate>Sat, 09 May 2009 09:31:22 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight deleted model MidKnight's bellbutt</title><description>
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=11</link><pubDate>Sat, 09 May 2009 09:31:22 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight deleted model MidKnight's Brawler</title><description>
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=12</link><pubDate>Sat, 09 May 2009 09:31:22 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight deleted model MidKnight's CylinderBot</title><description>
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=13</link><pubDate>Sat, 09 May 2009 09:31:22 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight deleted model MidKnight's HLT</title><description>
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=14</link><pubDate>Sat, 09 May 2009 09:31:22 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight deleted model MidKnight's Lotus</title><description>
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=15</link><pubDate>Sat, 09 May 2009 09:31:22 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight deleted model MidKnight's Marshmellow</title><description>
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=16</link><pubDate>Sat, 09 May 2009 09:31:22 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight deleted model MidKnight's Missiletower</title><description>
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=17</link><pubDate>Sat, 09 May 2009 09:31:22 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight deleted model MidKnight's panther</title><description>
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=18</link><pubDate>Sat, 09 May 2009 09:31:22 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight deleted model MidKnight's Rapier</title><description>
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=19</link><pubDate>Sat, 09 May 2009 09:31:22 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight deleted model MidKnight's Zeus</title><description>
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=20</link><pubDate>Sat, 09 May 2009 09:31:22 GMT</pubDate><author>MidKnight</author></item><item><title>PressureLine updated model PressureLine's mc2_aerospotter</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=22</link><pubDate>Sat, 09 May 2009 09:31:23 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's mc2_uller</title><description>
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=21</link><pubDate>Sat, 09 May 2009 09:31:23 GMT</pubDate><author>PressureLine</author></item><item><title>MidKnight updated model MidKnight's Albatross</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=10</link><pubDate>Sat, 09 May 2009 10:27:54 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's bellbutt</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=11</link><pubDate>Sat, 09 May 2009 10:27:54 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Brawler</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=12</link><pubDate>Sat, 09 May 2009 10:27:55 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's CylinderBot</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=13</link><pubDate>Sat, 09 May 2009 10:27:55 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's HLT</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=14</link><pubDate>Sat, 09 May 2009 10:27:55 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Lotus</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=15</link><pubDate>Sat, 09 May 2009 10:27:55 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Marshmellow</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=16</link><pubDate>Sat, 09 May 2009 10:27:56 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Missiletower</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=17</link><pubDate>Sat, 09 May 2009 10:27:56 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's panther</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=18</link><pubDate>Sat, 09 May 2009 10:27:56 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Rapier</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=19</link><pubDate>Sat, 09 May 2009 10:27:56 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Zeus</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=20</link><pubDate>Sat, 09 May 2009 10:27:56 GMT</pubDate><author>MidKnight</author></item><item><title>KingRaptor added model KingRaptor's armhawk2</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=23</link><pubDate>Sat, 09 May 2009 12:06:40 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor added model KingRaptor's ichthyosaur</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=24</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor added model KingRaptor's mantisshrimp</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=25</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor added model KingRaptor's peeper</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=26</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor added model KingRaptor's shadow</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=27</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor added model KingRaptor's sharpshooter</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=28</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor added model KingRaptor's siren</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=29</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>KingRaptor</author></item><item><title>maackey updated model maackey's advradar</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=1</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's apollo</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=2</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's can</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=3</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's mbot</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=4</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's misc</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=5</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's plane</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=6</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's radar</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=7</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's spider</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=8</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's storm</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=9</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>maackey</author></item><item><title>MidKnight updated model MidKnight's Albatross</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=10</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's bellbutt</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=11</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Brawler</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=12</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's CylinderBot</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=13</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's HLT</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=14</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Lotus</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=15</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Marshmellow</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=16</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Missiletower</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=17</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's panther</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=18</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Rapier</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=19</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Zeus</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=20</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>MidKnight</author></item><item><title>PressureLine updated model PressureLine's mc2_aerospotter</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=22</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's mc2_uller</title><description>
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=21</link><pubDate>Sat, 09 May 2009 12:06:41 GMT</pubDate><author>PressureLine</author></item><item><title>KingRaptor updated model KingRaptor's ichthyosaur</title><description>
KingRaptor: Ichthyosaur icon
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=24</link><pubDate>Sat, 09 May 2009 12:16:55 GMT</pubDate><author>KingRaptor</author></item><item><title>Licho added comment to unit CA Airplane Plant</title><description>Yes. And this model is from NOTA - i took it when i made returning bombers.</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1049</link><pubDate>Sat, 09 May 2009 14:28:22 GMT</pubDate><author>Licho</author></item><item><title>KingRaptor updated model KingRaptor's armhawk2</title><description>
KingRaptor: Removed some wonky Cavedogisms from my scripts.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=23</link><pubDate>Sat, 09 May 2009 15:40:39 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's ichthyosaur</title><description>
KingRaptor: Removed some wonky Cavedogisms from my scripts.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=24</link><pubDate>Sat, 09 May 2009 15:40:39 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's peeper</title><description>
KingRaptor: Removed some wonky Cavedogisms from my scripts.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=26</link><pubDate>Sat, 09 May 2009 15:40:39 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's shadow</title><description>
KingRaptor: Removed some wonky Cavedogisms from my scripts.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=27</link><pubDate>Sat, 09 May 2009 15:40:39 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's siren</title><description>
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=29</link><pubDate>Sat, 09 May 2009 15:40:39 GMT</pubDate><author>KingRaptor</author></item><item><title>3dmodeler added model 3dmodeler's corevamp models</title><description>
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=30</link><pubDate>Sun, 10 May 2009 20:00:15 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler added comment to model 3dmodeler's corevamp models</title><description>Please review this model and submit changes/issues/wants etc.  Thanks</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=30</link><pubDate>Mon, 11 May 2009 00:27:20 GMT</pubDate><author>3dmodeler</author></item><item><title>PressureLine added model PressureLine's angletank</title><description>
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=31</link><pubDate>Mon, 11 May 2009 06:19:12 GMT</pubDate><author>PressureLine</author></item><item><title>Licho added comment to model 3dmodeler's corevamp models</title><description>Can you add screenshots too?</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=30</link><pubDate>Mon, 11 May 2009 10:42:35 GMT</pubDate><author>Licho</author></item><item><title>Licho added comment to model PressureLine's angletank</title><description>Looks nice, with some tweaks it could even be used as a stumpy imo.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=31</link><pubDate>Mon, 11 May 2009 12:03:54 GMT</pubDate><author>Licho</author></item><item><title>Bumblebee added model Bumblebee's Pyro</title><description>
Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=32</link><pubDate>Tue, 12 May 2009 02:17:57 GMT</pubDate><author>Bumblebee</author></item><item><title>Bumblebee added model Bumblebee's Zeus</title><description>
Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=33</link><pubDate>Tue, 12 May 2009 02:17:57 GMT</pubDate><author>Bumblebee</author></item><item><title>maackey updated model maackey's can</title><description>
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=3</link><pubDate>Tue, 12 May 2009 03:19:01 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's mbot</title><description>
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=4</link><pubDate>Tue, 12 May 2009 03:19:01 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's misc</title><description>
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=5</link><pubDate>Tue, 12 May 2009 03:19:01 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's plane</title><description>
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=6</link><pubDate>Tue, 12 May 2009 03:19:01 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's radar</title><description>
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=7</link><pubDate>Tue, 12 May 2009 03:19:01 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's storm</title><description>
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=9</link><pubDate>Tue, 12 May 2009 03:19:01 GMT</pubDate><author>maackey</author></item><item><title>3dmodeler added comment to model 3dmodeler's corevamp models</title><description>Screenshot added</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=30</link><pubDate>Tue, 12 May 2009 03:39:16 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's corevamp models</title><description>
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=30</link><pubDate>Tue, 12 May 2009 03:40:00 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's corevamp models</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=30</link><pubDate>Tue, 12 May 2009 03:50:26 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's corevamp models</title><description>
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=30</link><pubDate>Tue, 12 May 2009 04:41:57 GMT</pubDate><author>3dmodeler</author></item><item><title>PressureLine added model PressureLine's landfactory</title><description>
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=34</link><pubDate>Tue, 12 May 2009 05:50:31 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's landfactory</title><description>
PressureLine: Removed file/folder
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=34</link><pubDate>Tue, 12 May 2009 07:54:57 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine added comment to model PressureLine's landfactory</title><description>I updated landfactory.tga and removed large sections of warning stripes (they covered far too much area). Updated the screenshots and icon to match.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=34</link><pubDate>Tue, 12 May 2009 08:00:45 GMT</pubDate><author>PressureLine</author></item><item><title>[LCC]Google_Frog[CA] added comment to model PressureLine's landfactory</title><description>Core VP is Mr.D. It's too flat for bot factory so we could use it for Core Tank.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=34</link><pubDate>Tue, 12 May 2009 09:48:22 GMT</pubDate><author>[LCC]Google_Frog[CA]</author></item><item><title>[LCC]Google_Frog[CA] added comment to model PressureLine's angletank</title><description>Could be Panther. The open track style looks speedy.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=31</link><pubDate>Tue, 12 May 2009 09:51:02 GMT</pubDate><author>[LCC]Google_Frog[CA]</author></item><item><title>[LCC]Google_Frog[CA] added comment to model PressureLine's mc2_aerospotter</title><description>This makes both radar vehicles have a model and neither radar bots. We may as well make mobile radar a vehicle, it doesn't matter much.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=22</link><pubDate>Tue, 12 May 2009 09:52:58 GMT</pubDate><author>[LCC]Google_Frog[CA]</author></item><item><title>Licho added comment to model 3dmodeler's corevamp models</title><description>Looks nice .. it could also fit as t1 fighter in CA imo.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=30</link><pubDate>Tue, 12 May 2009 16:44:12 GMT</pubDate><author>Licho</author></item><item><title>Licho added comment to model PressureLine's landfactory</title><description>I still believe that our factories are remakes :) But remakes that look nearly identical..
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=34</link><pubDate>Tue, 12 May 2009 16:44:38 GMT</pubDate><author>Licho</author></item><item><title>CarRepairer added comment to model PressureLine's angletank</title><description>Licho, don't forget that stumpy will be a wheeled vehicle.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=31</link><pubDate>Tue, 12 May 2009 19:47:27 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer added comment to model PressureLine's mc2_uller</title><description>But this looks much better than our current Outlaw, and matches Bandit.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=21</link><pubDate>Tue, 12 May 2009 19:50:46 GMT</pubDate><author>CarRepairer</author></item><item><title>3dmodeler updated model 3dmodeler's corevamp models</title><description>
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=30</link><pubDate>Wed, 13 May 2009 02:53:13 GMT</pubDate><author>3dmodeler</author></item><item><title>PressureLine added model PressureLine's armored_car</title><description>
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=35</link><pubDate>Wed, 13 May 2009 12:57:30 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine added comment to model PressureLine's armored_car</title><description>There are 2 versions of the script, one chained (to fire from one barrel, then the other) the other grouped (to fire two weapons simultaneously). Both versions of the script have wheel rotation that adapts to the unit speed.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=35</link><pubDate>Wed, 13 May 2009 13:02:28 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine added comment to model PressureLine's angletank</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=31</link><pubDate>Wed, 13 May 2009 13:19:08 GMT</pubDate><author>PressureLine</author></item><item><title>LordMuffe added model LordMuffe's DGBuggy</title><description>
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=36</link><pubDate>Wed, 13 May 2009 14:05:55 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe added model LordMuffe's DGECM</title><description>
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=37</link><pubDate>Wed, 13 May 2009 14:05:55 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe added model LordMuffe's DGHeavyTank</title><description>
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=38</link><pubDate>Wed, 13 May 2009 14:05:55 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe added model LordMuffe's DGHeli</title><description>
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=39</link><pubDate>Wed, 13 May 2009 14:05:55 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe added model LordMuffe's DGInfantryTransporter</title><description>
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=40</link><pubDate>Wed, 13 May 2009 14:05:55 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe added model LordMuffe's DGLRRA</title><description>
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=41</link><pubDate>Wed, 13 May 2009 14:05:55 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe added model LordMuffe's DGMediumTank</title><description>
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=42</link><pubDate>Wed, 13 May 2009 14:05:55 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe added model LordMuffe's DGMissileTank</title><description>
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=43</link><pubDate>Wed, 13 May 2009 14:05:55 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe added model LordMuffe's NGViper</title><description>
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=44</link><pubDate>Wed, 13 May 2009 14:05:55 GMT</pubDate><author>LordMuffe</author></item><item><title>Daan added model Daan's FIDO</title><description>
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=45</link><pubDate>Wed, 13 May 2009 21:34:01 GMT</pubDate><author>Daan</author></item><item><title>Daan updated model Daan's FIDO</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=45</link><pubDate>Wed, 13 May 2009 21:49:13 GMT</pubDate><author>Daan</author></item><item><title>Daan added model Daan's VITO</title><description>
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=46</link><pubDate>Wed, 13 May 2009 21:49:13 GMT</pubDate><author>Daan</author></item><item><title>MidKnight updated model MidKnight's bellbutt</title><description>
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=11</link><pubDate>Thu, 14 May 2009 04:20:20 GMT</pubDate><author>MidKnight</author></item><item><title>Licho added comment to model MidKnight's bellbutt</title><description>Heh, it looks funny.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=11</link><pubDate>Thu, 14 May 2009 12:42:09 GMT</pubDate><author>Licho</author></item><item><title>Saktoth updated unit CA Clogger</title><description>License: 0
Creation Matrix Units - Core DT model on top of Core thud model. OTA kitbash.
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1276</link><pubDate>Thu, 14 May 2009 12:44:13 GMT</pubDate><author>Saktoth</author></item><item><title>Licho added comment to unit CA Clogger</title><description>Its now box of dirt, license is ok now (in test version).
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1276</link><pubDate>Thu, 14 May 2009 18:02:29 GMT</pubDate><author>Licho</author></item><item><title>Licho updated unit CA Clogger</title><description>License: 2
Creation Matrix Units - Core DT model on top of Core thud model. OTA kitbash.
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1276</link><pubDate>Thu, 14 May 2009 18:02:33 GMT</pubDate><author>Licho</author></item><item><title>PressureLine added model PressureLine's contruck</title><description>
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=47</link><pubDate>Fri, 15 May 2009 02:07:02 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's contruck</title><description>
PressureLine: Removed extra screenshot from contruck folder.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=47</link><pubDate>Fri, 15 May 2009 02:10:58 GMT</pubDate><author>PressureLine</author></item><item><title>Saktoth added comment to model 3dmodeler's corevamp models</title><description>Its clearly a Logos design (eyes). We have a high quality Logos strike fighter already (but it needs eyes to replace cockpit). This could potentially be used for vamp.

If it could be lightened up, given panels and texture ala samson/spherebot, we could use it for Nova strike fighter/hawk.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=30</link><pubDate>Fri, 15 May 2009 10:22:51 GMT</pubDate><author>Saktoth</author></item><item><title>CarRepairer added comment to unit CA Clogger</title><description>I just swapped out the DT with the box. The Thud legs are still there. We should still get a remodel.</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1276</link><pubDate>Fri, 15 May 2009 16:28:52 GMT</pubDate><author>CarRepairer</author></item><item><title>scifi added model scifi's rapier-WIP</title><description>
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=48</link><pubDate>Fri, 15 May 2009 20:39:00 GMT</pubDate><author>scifi</author></item><item><title>scifi added model scifi's hawnk-WIP</title><description>
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=49</link><pubDate>Sat, 16 May 2009 10:28:06 GMT</pubDate><author>scifi</author></item><item><title>Daan updated model Daan's FIDO</title><description>
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=45</link><pubDate>Sat, 16 May 2009 14:26:14 GMT</pubDate><author>Daan</author></item><item><title>Daan added model Daan's Mark4</title><description>
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=50</link><pubDate>Sat, 16 May 2009 14:26:14 GMT</pubDate><author>Daan</author></item><item><title>Daan added model Daan's Springraces</title><description>
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=51</link><pubDate>Sat, 16 May 2009 14:26:14 GMT</pubDate><author>Daan</author></item><item><title>Daan added model Daan's Urban assault</title><description>
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=52</link><pubDate>Sat, 16 May 2009 14:26:14 GMT</pubDate><author>Daan</author></item><item><title>Daan updated model Daan's VITO</title><description>
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=46</link><pubDate>Sat, 16 May 2009 14:26:14 GMT</pubDate><author>Daan</author></item><item><title>Daan updated model Daan's Springraces</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=51</link><pubDate>Sat, 16 May 2009 14:41:55 GMT</pubDate><author>Daan</author></item><item><title>Daan updated model Daan's Urban assault</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=52</link><pubDate>Sat, 16 May 2009 14:41:55 GMT</pubDate><author>Daan</author></item><item><title>scifi updated model scifi's hawnk-WIP</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=49</link><pubDate>Sat, 16 May 2009 16:51:57 GMT</pubDate><author>scifi</author></item><item><title>scifi updated model scifi's rapier-WIP</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=48</link><pubDate>Sat, 16 May 2009 16:51:57 GMT</pubDate><author>scifi</author></item><item><title>Licho added comment to model Daan's Springraces</title><description>hahaha :))</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=51</link><pubDate>Sat, 16 May 2009 18:00:13 GMT</pubDate><author>Licho</author></item><item><title>PressureLine added model PressureLine's scoutcar</title><description>
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=53</link><pubDate>Sun, 17 May 2009 06:36:55 GMT</pubDate><author>PressureLine</author></item><item><title>KingRaptor added model KingRaptor's selene</title><description>
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=54</link><pubDate>Sun, 17 May 2009 07:06:25 GMT</pubDate><author>KingRaptor</author></item><item><title>Lisa added comment to model Daan's Springraces</title><description>FINALY sombody comes up whit a way kbots can get around the maps much faster!</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=51</link><pubDate>Mon, 18 May 2009 00:27:10 GMT</pubDate><author>Lisa</author></item><item><title>Lisa added comment to model Daan's Springraces</title><description>FINALY sombody comes up whit a way kbots can get around the maps much faster!</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=51</link><pubDate>Mon, 18 May 2009 00:27:10 GMT</pubDate><author>Lisa</author></item><item><title>Lisa added comment to model PressureLine's contruck</title><description>i approve!</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=47</link><pubDate>Mon, 18 May 2009 00:28:19 GMT</pubDate><author>Lisa</author></item><item><title>Lisa added comment to model Daan's Mark4</title><description>nea</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=50</link><pubDate>Mon, 18 May 2009 00:28:52 GMT</pubDate><author>Lisa</author></item><item><title>PressureLine added model PressureLine's attackcar</title><description>
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=55</link><pubDate>Thu, 21 May 2009 06:19:30 GMT</pubDate><author>PressureLine</author></item><item><title>maackey added model maackey's heavy</title><description>
maackey: Added another robot wip, changed some other minor stuff

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=56</link><pubDate>Thu, 28 May 2009 21:13:42 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's misc</title><description>
maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=5</link><pubDate>Thu, 28 May 2009 21:13:42 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's plane</title><description>
maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=6</link><pubDate>Thu, 28 May 2009 21:13:42 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's storm</title><description>
maackey: Added another robot wip, changed some other minor stuff

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=9</link><pubDate>Thu, 28 May 2009 21:13:42 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's heavy</title><description>
maackey: oops, forgot icons for both the heavy and the storm

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=56</link><pubDate>Thu, 28 May 2009 21:33:46 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's storm</title><description>
maackey: oops, forgot icons for both the heavy and the storm

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=9</link><pubDate>Thu, 28 May 2009 21:33:46 GMT</pubDate><author>maackey</author></item><item><title>Licho added comment to model maackey's heavy</title><description>Btw there is no need to replace outlaw. Its non-ota model..</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=56</link><pubDate>Thu, 28 May 2009 22:06:47 GMT</pubDate><author>Licho</author></item><item><title>maackey added comment to unit CA Storm</title><description>Since my storm is already in-game, how do I change the status of the storm from cavedog to ok?</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1198</link><pubDate>Fri, 29 May 2009 03:31:51 GMT</pubDate><author>maackey</author></item><item><title>maackey added comment to model maackey's heavy</title><description>If really needed I can move the undergun to the sides to be more like the thud, but I will finish this version first.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=56</link><pubDate>Fri, 29 May 2009 03:33:31 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's can</title><description>
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=3</link><pubDate>Fri, 29 May 2009 08:00:14 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's heavy</title><description>
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=56</link><pubDate>Fri, 29 May 2009 08:00:14 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's storm</title><description>
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=9</link><pubDate>Fri, 29 May 2009 08:00:14 GMT</pubDate><author>maackey</author></item><item><title>Licho added comment to unit CA Storm</title><description>Sure!</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1198</link><pubDate>Fri, 29 May 2009 10:26:58 GMT</pubDate><author>Licho</author></item><item><title>[LCC]Google_Frog[CA] added comment to model maackey's heavy</title><description>Yes make it Thud. The thick legs and face mask already fit really well.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=56</link><pubDate>Fri, 29 May 2009 13:30:23 GMT</pubDate><author>[LCC]Google_Frog[CA]</author></item><item><title>[LCC]Google_Frog[CA] added comment to model maackey's heavy</title><description>Yes make it Thud. The thick legs and face mask already fit really well.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=56</link><pubDate>Fri, 29 May 2009 13:30:23 GMT</pubDate><author>[LCC]Google_Frog[CA]</author></item><item><title>Saktoth added comment to model maackey's heavy</title><description>PENIS.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=56</link><pubDate>Fri, 29 May 2009 15:37:46 GMT</pubDate><author>Saktoth</author></item><item><title>CarRepairer added comment to model maackey's heavy</title><description>Licho, I am a huge fan of maackey's models (except for this porno star, it's inappropriate), so if he has some inspiration for a new outlaw then I'd love to see it. Current Outlaw is boring to look at, like the A.K. with bigger guns.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=56</link><pubDate>Fri, 29 May 2009 15:42:44 GMT</pubDate><author>CarRepairer</author></item><item><title>LordMuffe added model LordMuffe's NGflafreg</title><description>
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=57</link><pubDate>Fri, 29 May 2009 22:16:07 GMT</pubDate><author>LordMuffe</author></item><item><title>PressureLine added model PressureLine's trifighter</title><description>
PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=58</link><pubDate>Sat, 30 May 2009 12:54:36 GMT</pubDate><author>PressureLine</author></item><item><title>Licho added comment to model PressureLine's trifighter</title><description>Looks nice!</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=58</link><pubDate>Sat, 30 May 2009 13:34:58 GMT</pubDate><author>Licho</author></item><item><title>[LCC]Google_Frog[CA] added comment to model maackey's heavy</title><description>This shouldn't be the Outlaw. Thud is one of the best units for hp/cost which means it should be bulkier than the Outlaw. I can't imagine a model that is bulkier than this one. Also does the gun rotate 360 degrees?</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=56</link><pubDate>Sat, 30 May 2009 13:54:13 GMT</pubDate><author>[LCC]Google_Frog[CA]</author></item><item><title>maackey updated model maackey's heavy</title><description>
maackey: thud

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=56</link><pubDate>Sat, 30 May 2009 19:00:15 GMT</pubDate><author>maackey</author></item><item><title>maackey added comment to model maackey's heavy</title><description>Yeah, I'm perfectly fine with it (modified one) to be the thud. I originally wanted to make it an outlaw, but honestly it looks better as Thud which I only just noticed as I was finishing it up &gt;.&gt;</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=56</link><pubDate>Sun, 31 May 2009 00:57:50 GMT</pubDate><author>maackey</author></item><item><title>maackey added comment to model PressureLine's trifighter</title><description>Awesome concept. I really like it. (although it could use some work on the texture)</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=58</link><pubDate>Sun, 31 May 2009 01:00:57 GMT</pubDate><author>maackey</author></item><item><title>Lisa added model Lisa's mta</title><description>
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=59</link><pubDate>Sun, 31 May 2009 03:53:45 GMT</pubDate><author>Lisa</author></item><item><title>Lisa updated model Lisa's mta</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=59</link><pubDate>Sun, 31 May 2009 04:15:08 GMT</pubDate><author>Lisa</author></item><item><title>alphabeta added comment to model PressureLine's trifighter</title><description>Looks good! Seems a little heavy for a fighter though</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=58</link><pubDate>Sun, 31 May 2009 18:23:47 GMT</pubDate><author>alphabeta</author></item><item><title>alphabeta added comment to model LordMuffe's NGflafreg</title><description>love homeworld :p</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=57</link><pubDate>Sun, 31 May 2009 18:25:57 GMT</pubDate><author>alphabeta</author></item><item><title>Lisa added model Lisa's skeleton</title><description>
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=60</link><pubDate>Mon, 01 Jun 2009 08:00:14 GMT</pubDate><author>Lisa</author></item><item><title>Lisa updated model Lisa's skeleton</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=60</link><pubDate>Mon, 01 Jun 2009 09:00:13 GMT</pubDate><author>Lisa</author></item><item><title>PressureLine added model PressureLine's hammerhead</title><description>
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=61</link><pubDate>Mon, 01 Jun 2009 13:29:18 GMT</pubDate><author>PressureLine</author></item><item><title>Licho added comment to model Lisa's skeleton</title><description>Imo shape is very promising.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=60</link><pubDate>Mon, 01 Jun 2009 23:29:01 GMT</pubDate><author>Licho</author></item><item><title>Licho added comment to unit CA Thud</title><description></description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1288</link><pubDate>Mon, 01 Jun 2009 23:34:20 GMT</pubDate><author>Licho</author></item><item><title>Licho updated unit CA Thud</title><description>License: 0
Using maackey's thud
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1288</link><pubDate>Mon, 01 Jun 2009 23:34:23 GMT</pubDate><author>Licho</author></item><item><title>Licho updated unit CA Stumpy</title><description>License: 2
Using attackcar
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1267</link><pubDate>Mon, 01 Jun 2009 23:35:48 GMT</pubDate><author>Licho</author></item><item><title>Licho updated unit CA Thud</title><description>License: 2
Using maackey's thud
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1288</link><pubDate>Mon, 01 Jun 2009 23:36:03 GMT</pubDate><author>Licho</author></item><item><title>Licho updated unit CA Thud</title><description>License: 2
Using maackey's thud
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1288</link><pubDate>Mon, 01 Jun 2009 23:36:04 GMT</pubDate><author>Licho</author></item><item><title>Licho updated unit CA Radar Tower</title><description>License: 2
maackey
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1259</link><pubDate>Mon, 01 Jun 2009 23:42:17 GMT</pubDate><author>Licho</author></item><item><title>Licho updated unit CA Storm</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1198</link><pubDate>Mon, 01 Jun 2009 23:42:34 GMT</pubDate><author>Licho</author></item><item><title>Licho updated unit CA Vulture</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1302</link><pubDate>Mon, 01 Jun 2009 23:42:50 GMT</pubDate><author>Licho</author></item><item><title>Licho updated unit CA Hawk</title><description>License: 2
Using trifighter atm
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1092</link><pubDate>Tue, 02 Jun 2009 01:40:58 GMT</pubDate><author>Licho</author></item><item><title>Lisa updated model Lisa's skeleton</title><description>
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=60</link><pubDate>Tue, 02 Jun 2009 04:00:14 GMT</pubDate><author>Lisa</author></item><item><title>Lisa updated model Lisa's skeleton</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=60</link><pubDate>Tue, 02 Jun 2009 05:00:13 GMT</pubDate><author>Lisa</author></item><item><title>Lisa updated model Lisa's skeleton</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=60</link><pubDate>Tue, 02 Jun 2009 08:00:14 GMT</pubDate><author>Lisa</author></item><item><title>Lisa added comment to model Lisa's mta</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=59</link><pubDate>Tue, 02 Jun 2009 08:22:38 GMT</pubDate><author>Lisa</author></item><item><title>Licho added comment to unit CA Flash</title><description>Add scoutcar as flash?</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1248</link><pubDate>Tue, 02 Jun 2009 10:12:50 GMT</pubDate><author>Licho</author></item><item><title>yuritch added model yuritch's corvette</title><description>
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=62</link><pubDate>Tue, 02 Jun 2009 17:38:10 GMT</pubDate><author>yuritch</author></item><item><title>yuritch added model yuritch's cruiser</title><description>
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=63</link><pubDate>Tue, 02 Jun 2009 17:38:24 GMT</pubDate><author>yuritch</author></item><item><title>yuritch added model yuritch's shipyard</title><description>
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=64</link><pubDate>Tue, 02 Jun 2009 17:38:37 GMT</pubDate><author>yuritch</author></item><item><title>Lisa updated model Lisa's skeleton</title><description>
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=60</link><pubDate>Tue, 02 Jun 2009 17:47:37 GMT</pubDate><author>Lisa</author></item><item><title>Lisa added comment to model yuritch's cruiser</title><description>very nice</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=63</link><pubDate>Tue, 02 Jun 2009 19:30:02 GMT</pubDate><author>Lisa</author></item><item><title>Lisa added model Lisa's windy</title><description>
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=65</link><pubDate>Tue, 02 Jun 2009 19:30:14 GMT</pubDate><author>Lisa</author></item><item><title>yuritch added model yuritch's gunboat</title><description>
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=66</link><pubDate>Tue, 02 Jun 2009 20:39:45 GMT</pubDate><author>yuritch</author></item><item><title>yuritch added model yuritch's patrol_boat</title><description>
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=67</link><pubDate>Tue, 02 Jun 2009 20:39:58 GMT</pubDate><author>yuritch</author></item><item><title>yuritch added model yuritch's con_ship</title><description>
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=68</link><pubDate>Tue, 02 Jun 2009 21:03:40 GMT</pubDate><author>yuritch</author></item><item><title>Lisa updated model Lisa's skeleton</title><description>
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=60</link><pubDate>Tue, 02 Jun 2009 23:50:14 GMT</pubDate><author>Lisa</author></item><item><title>Lisa updated model Lisa's skeleton</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=60</link><pubDate>Wed, 03 Jun 2009 00:00:14 GMT</pubDate><author>Lisa</author></item><item><title>PressureLine added model PressureLine's hind</title><description>
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=69</link><pubDate>Wed, 03 Jun 2009 09:35:15 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine added comment to model PressureLine's hind</title><description>There are 2 versions of the script, one chained (to fire from one barrel, then the other) the other grouped (to fire two weapons simultaneously). Lua and settings for the prop-blur effect included.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=69</link><pubDate>Wed, 03 Jun 2009 09:44:02 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's hind</title><description>
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=69</link><pubDate>Wed, 03 Jun 2009 09:45:14 GMT</pubDate><author>PressureLine</author></item><item><title>Bumblebee added model Bumblebee's Sumothing</title><description>
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=70</link><pubDate>Wed, 03 Jun 2009 14:10:06 GMT</pubDate><author>Bumblebee</author></item><item><title>Bumblebee updated model Bumblebee's Sumothing</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=70</link><pubDate>Wed, 03 Jun 2009 14:15:14 GMT</pubDate><author>Bumblebee</author></item><item><title>Bumblebee updated model Bumblebee's Pyro</title><description>
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=32</link><pubDate>Wed, 03 Jun 2009 14:19:42 GMT</pubDate><author>Bumblebee</author></item><item><title>Bumblebee updated model Bumblebee's Zeus</title><description>
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=33</link><pubDate>Wed, 03 Jun 2009 14:19:56 GMT</pubDate><author>Bumblebee</author></item><item><title>Bumblebee added model Bumblebee's Turtlebot</title><description>
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=71</link><pubDate>Wed, 03 Jun 2009 14:33:36 GMT</pubDate><author>Bumblebee</author></item><item><title>Lisa added model Lisa's MissTow</title><description>
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=72</link><pubDate>Wed, 03 Jun 2009 17:45:14 GMT</pubDate><author>Lisa</author></item><item><title>Lisa updated model Lisa's MissTow</title><description>
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=72</link><pubDate>Wed, 03 Jun 2009 22:40:16 GMT</pubDate><author>Lisa</author></item><item><title>PressureLine updated model PressureLine's hammerhead</title><description>
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=61</link><pubDate>Thu, 04 Jun 2009 00:19:17 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's trifighter</title><description>
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=58</link><pubDate>Thu, 04 Jun 2009 00:19:31 GMT</pubDate><author>PressureLine</author></item><item><title>KingRaptor added model KingRaptor's fairlight</title><description>
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=73</link><pubDate>Thu, 04 Jun 2009 13:50:16 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor added model KingRaptor's helix</title><description>
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=74</link><pubDate>Thu, 04 Jun 2009 13:50:30 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's selene</title><description>
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=54</link><pubDate>Thu, 04 Jun 2009 13:50:44 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's siren</title><description>
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=29</link><pubDate>Thu, 04 Jun 2009 13:50:57 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor added model KingRaptor's spirit</title><description>
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=75</link><pubDate>Thu, 04 Jun 2009 13:51:10 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor deleted model KingRaptor's armhawk2</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=23</link><pubDate>Thu, 04 Jun 2009 13:51:23 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor deleted model KingRaptor's peeper</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=26</link><pubDate>Thu, 04 Jun 2009 13:51:23 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor deleted model KingRaptor's shadow</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=27</link><pubDate>Thu, 04 Jun 2009 13:51:23 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's selene</title><description>
KingRaptor: Attempting to unbork SVN.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=54</link><pubDate>Thu, 04 Jun 2009 14:10:14 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's siren</title><description>
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=29</link><pubDate>Thu, 04 Jun 2009 14:12:36 GMT</pubDate><author>KingRaptor</author></item><item><title>Licho added comment to model KingRaptor's selene</title><description>Why does it have so huge jets?</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=54</link><pubDate>Thu, 04 Jun 2009 14:13:48 GMT</pubDate><author>Licho</author></item><item><title>Licho added comment to model KingRaptor's siren</title><description>TExture and lack of details make it look very very small imo. Like 5-10cm</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=29</link><pubDate>Thu, 04 Jun 2009 14:14:54 GMT</pubDate><author>Licho</author></item><item><title>KingRaptor added comment to model KingRaptor's selene</title><description>They're actually just tail covers; the engines are pretty small.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=54</link><pubDate>Thu, 04 Jun 2009 14:17:52 GMT</pubDate><author>KingRaptor</author></item><item><title>Lisa added comment to model KingRaptor's spirit</title><description>it looks like the one iv seen in ca allready?</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=75</link><pubDate>Thu, 04 Jun 2009 16:17:47 GMT</pubDate><author>Lisa</author></item><item><title>Lisa added comment to model KingRaptor's spirit</title><description>it looks like the one iv seen in ca allready?</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=75</link><pubDate>Thu, 04 Jun 2009 16:17:55 GMT</pubDate><author>Lisa</author></item><item><title>Lisa added model Lisa's ExpWindy</title><description>
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=76</link><pubDate>Thu, 04 Jun 2009 17:05:14 GMT</pubDate><author>Lisa</author></item><item><title>KingRaptor added comment to model KingRaptor's spirit</title><description>It's the same one yes.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=75</link><pubDate>Thu, 04 Jun 2009 17:49:52 GMT</pubDate><author>KingRaptor</author></item><item><title>Lisa updated model Lisa's skeleton</title><description>
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=60</link><pubDate>Thu, 04 Jun 2009 19:25:14 GMT</pubDate><author>Lisa</author></item><item><title>MidKnight added model MidKnight's Milo</title><description>
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=77</link><pubDate>Fri, 05 Jun 2009 02:15:31 GMT</pubDate><author>MidKnight</author></item><item><title>KingRaptor updated model KingRaptor's selene</title><description>
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=54</link><pubDate>Fri, 05 Jun 2009 05:55:14 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's ichthyosaur</title><description>
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=24</link><pubDate>Fri, 05 Jun 2009 06:35:14 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's selene</title><description>
KingRaptor: More screenshots.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=54</link><pubDate>Fri, 05 Jun 2009 06:35:27 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's sharpshooter</title><description>
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=28</link><pubDate>Fri, 05 Jun 2009 06:35:39 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's selene</title><description>
KingRaptor: Added Selene corpse.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=54</link><pubDate>Fri, 05 Jun 2009 07:45:14 GMT</pubDate><author>KingRaptor</author></item><item><title>maackey added model maackey's pod</title><description>
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=78</link><pubDate>Sat, 06 Jun 2009 07:50:14 GMT</pubDate><author>maackey</author></item><item><title>thesleepless added model thesleepless's nova_anaconda</title><description>
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=79</link><pubDate>Sat, 06 Jun 2009 15:45:16 GMT</pubDate><author>thesleepless</author></item><item><title>thesleepless added model thesleepless's nova_hovercon</title><description>
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=80</link><pubDate>Sat, 06 Jun 2009 15:45:31 GMT</pubDate><author>thesleepless</author></item><item><title>thesleepless added model thesleepless's nova_skimmer</title><description>
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=81</link><pubDate>Sat, 06 Jun 2009 15:45:44 GMT</pubDate><author>thesleepless</author></item><item><title>thesleepless updated model thesleepless's nova_hovercon</title><description>
thesleepless: hovercon is now assymetrical
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=80</link><pubDate>Sat, 06 Jun 2009 15:55:14 GMT</pubDate><author>thesleepless</author></item><item><title>alphabeta added comment to model thesleepless's nova_anaconda</title><description>nice!</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=79</link><pubDate>Sun, 07 Jun 2009 17:52:36 GMT</pubDate><author>alphabeta</author></item><item><title>alphabeta added comment to model MidKnight's Milo</title><description>good stuff</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=77</link><pubDate>Sun, 07 Jun 2009 17:53:50 GMT</pubDate><author>alphabeta</author></item><item><title>PressureLine added model PressureLine's stingray</title><description>
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=82</link><pubDate>Tue, 09 Jun 2009 09:59:13 GMT</pubDate><author>PressureLine</author></item><item><title>thesleepless added model thesleepless's nova_distributor</title><description>
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=83</link><pubDate>Tue, 09 Jun 2009 19:50:16 GMT</pubDate><author>thesleepless</author></item><item><title>Licho added comment to model PressureLine's stingray</title><description>wow very nice...</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=82</link><pubDate>Tue, 09 Jun 2009 21:14:35 GMT</pubDate><author>Licho</author></item><item><title>Bumblebee added model Bumblebee's Razorback</title><description>
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=84</link><pubDate>Wed, 10 Jun 2009 03:46:27 GMT</pubDate><author>Bumblebee</author></item><item><title>Bumblebee updated model Bumblebee's Razorback</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=84</link><pubDate>Wed, 10 Jun 2009 03:49:53 GMT</pubDate><author>Bumblebee</author></item><item><title>Bumblebee updated model Bumblebee's Razorback</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=84</link><pubDate>Wed, 10 Jun 2009 03:56:20 GMT</pubDate><author>Bumblebee</author></item><item><title>PressureLine added model PressureLine's hunchback</title><description>
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=85</link><pubDate>Wed, 10 Jun 2009 09:10:15 GMT</pubDate><author>PressureLine</author></item><item><title>KingRaptor updated unit CA Selene</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1266</link><pubDate>Wed, 10 Jun 2009 11:24:21 GMT</pubDate><author>KingRaptor</author></item><item><title>yosemite added comment to unit CA Zipper</title><description>i will try to make it</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1250</link><pubDate>Wed, 10 Jun 2009 11:24:47 GMT</pubDate><author>yosemite</author></item><item><title>KingRaptor updated unit CA Hammer</title><description>License: 2
MidKnight's Milo
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1073</link><pubDate>Wed, 10 Jun 2009 11:25:19 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Selene</title><description>License: 2
KingRaptor
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1266</link><pubDate>Wed, 10 Jun 2009 11:25:31 GMT</pubDate><author>KingRaptor</author></item><item><title>Licho added comment to model PressureLine's hunchback</title><description>Haha, amazing model!!</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=85</link><pubDate>Wed, 10 Jun 2009 12:14:04 GMT</pubDate><author>Licho</author></item><item><title>Licho updated unit CA Rocko</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1162</link><pubDate>Wed, 10 Jun 2009 15:04:19 GMT</pubDate><author>Licho</author></item><item><title>Licho updated unit CA Pioneer</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1370</link><pubDate>Wed, 10 Jun 2009 15:04:56 GMT</pubDate><author>Licho</author></item><item><title>Licho updated unit CA Panther</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1431</link><pubDate>Wed, 10 Jun 2009 15:05:07 GMT</pubDate><author>Licho</author></item><item><title>Licho updated unit CA Bandit</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1440</link><pubDate>Wed, 10 Jun 2009 15:05:33 GMT</pubDate><author>Licho</author></item><item><title>Licho updated unit CA Barrier x 2</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1381</link><pubDate>Wed, 10 Jun 2009 15:10:06 GMT</pubDate><author>Licho</author></item><item><title>Licho updated unit CA Trench x 2</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1358</link><pubDate>Wed, 10 Jun 2009 15:10:42 GMT</pubDate><author>Licho</author></item><item><title>Licho updated unit CA Trench x 2</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1384</link><pubDate>Wed, 10 Jun 2009 15:10:51 GMT</pubDate><author>Licho</author></item><item><title>Licho updated unit CA Barrier x 2</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1438</link><pubDate>Wed, 10 Jun 2009 15:10:58 GMT</pubDate><author>Licho</author></item><item><title>CarRepairer added comment to model KingRaptor's ichthyosaur</title><description>Very cool, but you have to change the name because I can't pronounce it.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=24</link><pubDate>Wed, 10 Jun 2009 16:14:23 GMT</pubDate><author>CarRepairer</author></item><item><title>thesleepless added comment to model PressureLine's hunchback</title><description>yeah, love this one!</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=85</link><pubDate>Wed, 10 Jun 2009 16:39:32 GMT</pubDate><author>thesleepless</author></item><item><title>maackey updated model maackey's can</title><description>
maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=3</link><pubDate>Fri, 12 Jun 2009 07:25:15 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's heavy</title><description>
maackey: Added roach wip. Added a couple guns

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=56</link><pubDate>Fri, 12 Jun 2009 07:25:32 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's misc</title><description>
maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=5</link><pubDate>Fri, 12 Jun 2009 07:25:45 GMT</pubDate><author>maackey</author></item><item><title>maackey added model maackey's roach</title><description>
maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=86</link><pubDate>Fri, 12 Jun 2009 07:25:58 GMT</pubDate><author>maackey</author></item><item><title>Daan added model Daan's Adv solar</title><description>
maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=87</link><pubDate>Fri, 12 Jun 2009 20:15:16 GMT</pubDate><author>Daan</author></item><item><title>maackey updated model maackey's heavy</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=56</link><pubDate>Sun, 14 Jun 2009 18:20:23 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's misc</title><description>
maackey: Added some screenshots, more professional looking :)

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=5</link><pubDate>Sun, 14 Jun 2009 18:20:41 GMT</pubDate><author>maackey</author></item><item><title>maackey added model maackey's m-1</title><description>
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=88</link><pubDate>Sun, 14 Jun 2009 20:25:39 GMT</pubDate><author>maackey</author></item><item><title>maackey added model maackey's m-2</title><description>
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=89</link><pubDate>Sun, 14 Jun 2009 20:26:14 GMT</pubDate><author>maackey</author></item><item><title>maackey added model maackey's m-3</title><description>
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=90</link><pubDate>Sun, 14 Jun 2009 20:26:32 GMT</pubDate><author>maackey</author></item><item><title>maackey added model maackey's m-4</title><description>
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=91</link><pubDate>Sun, 14 Jun 2009 20:26:50 GMT</pubDate><author>maackey</author></item><item><title>maackey deleted model maackey's mbot</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=4</link><pubDate>Sun, 14 Jun 2009 20:27:07 GMT</pubDate><author>maackey</author></item><item><title>maackey deleted model maackey's storm</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=9</link><pubDate>Sun, 14 Jun 2009 20:27:07 GMT</pubDate><author>maackey</author></item><item><title>maackey deleted model maackey's heavy</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=56</link><pubDate>Sun, 14 Jun 2009 20:27:07 GMT</pubDate><author>maackey</author></item><item><title>LordMuffe added model LordMuffe's LightWalker</title><description>
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=92</link><pubDate>Tue, 16 Jun 2009 18:20:15 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's LightWalker</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=92</link><pubDate>Tue, 16 Jun 2009 18:25:14 GMT</pubDate><author>LordMuffe</author></item><item><title>thesleepless updated model thesleepless's nova_anaconda</title><description>
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=79</link><pubDate>Tue, 16 Jun 2009 23:50:15 GMT</pubDate><author>thesleepless</author></item><item><title>PressureLine added model PressureLine's mc2_birch</title><description>
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=93</link><pubDate>Fri, 19 Jun 2009 23:16:49 GMT</pubDate><author>PressureLine</author></item><item><title>Argh added model Argh's Objects3d</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=94</link><pubDate>Fri, 26 Jun 2009 22:00:58 GMT</pubDate><author>Argh</author></item><item><title>Argh added model Argh's Scripts</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=95</link><pubDate>Fri, 26 Jun 2009 22:01:17 GMT</pubDate><author>Argh</author></item><item><title>Argh added model Argh's unittextures</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=96</link><pubDate>Fri, 26 Jun 2009 22:01:30 GMT</pubDate><author>Argh</author></item><item><title>Argh updated model Argh's Objects3d</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=94</link><pubDate>Fri, 26 Jun 2009 22:05:18 GMT</pubDate><author>Argh</author></item><item><title>Argh deleted model Argh's Objects3d</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=94</link><pubDate>Fri, 26 Jun 2009 22:15:18 GMT</pubDate><author>Argh</author></item><item><title>Argh deleted model Argh's Scripts</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=95</link><pubDate>Fri, 26 Jun 2009 22:15:18 GMT</pubDate><author>Argh</author></item><item><title>Argh deleted model Argh's unittextures</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=96</link><pubDate>Fri, 26 Jun 2009 22:15:18 GMT</pubDate><author>Argh</author></item><item><title>Argh updated model Argh's Objects3d</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=94</link><pubDate>Fri, 26 Jun 2009 22:25:48 GMT</pubDate><author>Argh</author></item><item><title>Argh updated model Argh's Scripts</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=95</link><pubDate>Fri, 26 Jun 2009 22:26:08 GMT</pubDate><author>Argh</author></item><item><title>Argh updated model Argh's unittextures</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=96</link><pubDate>Fri, 26 Jun 2009 22:26:22 GMT</pubDate><author>Argh</author></item><item><title>Argh added model Argh's World Builder</title><description>
Argh: Updated World Builder Files.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=97</link><pubDate>Fri, 26 Jun 2009 22:26:35 GMT</pubDate><author>Argh</author></item><item><title>Argh deleted model Argh's Objects3d</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=94</link><pubDate>Fri, 26 Jun 2009 22:35:18 GMT</pubDate><author>Argh</author></item><item><title>Argh deleted model Argh's Scripts</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=95</link><pubDate>Fri, 26 Jun 2009 22:35:18 GMT</pubDate><author>Argh</author></item><item><title>Argh deleted model Argh's unittextures</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=96</link><pubDate>Fri, 26 Jun 2009 22:35:18 GMT</pubDate><author>Argh</author></item><item><title>Argh deleted model Argh's World Builder</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=97</link><pubDate>Fri, 26 Jun 2009 22:45:13 GMT</pubDate><author>Argh</author></item><item><title>Argh added model Argh's World Builder Files</title><description>
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=98</link><pubDate>Fri, 26 Jun 2009 22:55:37 GMT</pubDate><author>Argh</author></item><item><title>Argh added comment to model Argh's World Builder Files</title><description>There's no GPL notice for license, but most of this is GPL- anything made by me.  Several items, such as reworks of Cremuss's models are Public Domain, or are Artistic License 2 or CC-SA.

There are roughly 200 models here that are new, reworks of many others, including reworks of many of the Space Chickens models and their scripts.

I simply don't have time to upload this stuff one thing at a time right now, so I apologize for any confusion that may be caused.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=98</link><pubDate>Fri, 26 Jun 2009 22:59:19 GMT</pubDate><author>Argh</author></item><item><title>Daan updated model Daan's Adv solar</title><description>
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=87</link><pubDate>Mon, 29 Jun 2009 00:15:14 GMT</pubDate><author>Daan</author></item><item><title>ash2life added model ash2life's screenshots</title><description>
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=99</link><pubDate>Mon, 29 Jun 2009 12:44:51 GMT</pubDate><author>ash2life</author></item><item><title>ash2life added model ash2life's model</title><description>
ash2life: early work - needs double checking
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=100</link><pubDate>Mon, 29 Jun 2009 13:07:04 GMT</pubDate><author>ash2life</author></item><item><title>ash2life added comment to model ash2life's model</title><description>my first work  - thanks to pressureline for the help</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=100</link><pubDate>Mon, 29 Jun 2009 13:12:33 GMT</pubDate><author>ash2life</author></item><item><title>Exit_Wound added model Exit_Wound's crawler thingy</title><description>
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=101</link><pubDate>Tue, 30 Jun 2009 23:41:38 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound added model Exit_Wound's emp bomber</title><description>
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=102</link><pubDate>Tue, 30 Jun 2009 23:42:09 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound added model Exit_Wound's gunship1</title><description>
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=103</link><pubDate>Tue, 30 Jun 2009 23:42:21 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound added model Exit_Wound's gunship2</title><description>
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=104</link><pubDate>Tue, 30 Jun 2009 23:42:35 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound added model Exit_Wound's Storm</title><description>
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=105</link><pubDate>Tue, 30 Jun 2009 23:42:48 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound added model Exit_Wound's stumpy</title><description>
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=106</link><pubDate>Tue, 30 Jun 2009 23:43:02 GMT</pubDate><author>Exit_Wound</author></item><item><title>ash2life deleted model ash2life's model</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=100</link><pubDate>Fri, 10 Jul 2009 23:30:02 GMT</pubDate><author>ash2life</author></item><item><title>ash2life added model ash2life's Tachy Tank</title><description>
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=107</link><pubDate>Fri, 10 Jul 2009 23:40:14 GMT</pubDate><author>ash2life</author></item><item><title>maackey updated model maackey's m-2</title><description>
maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=89</link><pubDate>Sun, 12 Jul 2009 22:25:17 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's m-3</title><description>
maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=90</link><pubDate>Sun, 12 Jul 2009 22:25:32 GMT</pubDate><author>maackey</author></item><item><title>maackey added model maackey's m-5</title><description>
maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=108</link><pubDate>Sun, 12 Jul 2009 22:25:45 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's pod</title><description>
maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=78</link><pubDate>Sun, 12 Jul 2009 22:25:58 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's m-5</title><description>
maackey: added pyro

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=108</link><pubDate>Mon, 13 Jul 2009 02:10:15 GMT</pubDate><author>maackey</author></item><item><title>ash2life added model ash2life's Longneck Tachy</title><description>
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=109</link><pubDate>Tue, 14 Jul 2009 22:40:16 GMT</pubDate><author>ash2life</author></item><item><title>ash2life updated model ash2life's screenshots</title><description>
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=99</link><pubDate>Tue, 14 Jul 2009 22:40:34 GMT</pubDate><author>ash2life</author></item><item><title>ash2life updated model ash2life's Tachy Tank</title><description>
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=107</link><pubDate>Tue, 14 Jul 2009 22:40:46 GMT</pubDate><author>ash2life</author></item><item><title>LordMuffe added model LordMuffe's mediumtank</title><description>
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=110</link><pubDate>Thu, 16 Jul 2009 17:35:16 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe added model LordMuffe's Transporter</title><description>
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=111</link><pubDate>Sat, 18 Jul 2009 16:10:17 GMT</pubDate><author>LordMuffe</author></item><item><title>KingRaptor updated model KingRaptor's selene</title><description>
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=54</link><pubDate>Sun, 19 Jul 2009 08:50:14 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor added model KingRaptor's y-shipyard-edited</title><description>
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=112</link><pubDate>Sun, 19 Jul 2009 08:50:28 GMT</pubDate><author>KingRaptor</author></item><item><title>LordMuffe added model LordMuffe's ConstructionTruck</title><description>
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=113</link><pubDate>Sun, 19 Jul 2009 19:35:18 GMT</pubDate><author>LordMuffe</author></item><item><title>KingRaptor updated unit CA Pulverizer</title><description>License: 2
maackey
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1066</link><pubDate>Wed, 22 Jul 2009 13:45:13 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Selene</title><description>License: 2
KingRaptor
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1266</link><pubDate>Wed, 22 Jul 2009 13:47:43 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Brawler</title><description>License: 2
PressureLine's Stingray
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1108</link><pubDate>Wed, 22 Jul 2009 13:52:47 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Pyro</title><description>License: 2
maackey
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1218</link><pubDate>Wed, 22 Jul 2009 13:59:50 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Decoy Commander</title><description>License: 1
Evolva remake?
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1284</link><pubDate>Wed, 22 Jul 2009 14:00:04 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Hunter</title><description>License: 1

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1380</link><pubDate>Wed, 22 Jul 2009 14:00:11 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's fairlight</title><description>
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=73</link><pubDate>Sun, 26 Jul 2009 10:50:29 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's helix</title><description>
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=74</link><pubDate>Sun, 26 Jul 2009 10:51:05 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's ichthyosaur</title><description>
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=24</link><pubDate>Sun, 26 Jul 2009 10:51:19 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor added model KingRaptor's lynx</title><description>
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=114</link><pubDate>Sun, 26 Jul 2009 10:51:35 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's mantisshrimp</title><description>
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=25</link><pubDate>Sun, 26 Jul 2009 10:51:48 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's selene</title><description>
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=54</link><pubDate>Sun, 26 Jul 2009 10:52:01 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's sharpshooter</title><description>
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=28</link><pubDate>Sun, 26 Jul 2009 10:52:15 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's siren</title><description>
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=29</link><pubDate>Sun, 26 Jul 2009 10:52:28 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's spirit</title><description>
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=75</link><pubDate>Sun, 26 Jul 2009 10:52:42 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's y-shipyard-edited</title><description>
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=112</link><pubDate>Sun, 26 Jul 2009 10:52:55 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Metal Storage</title><description>License: 1
Now using 3rd party Adv M Store
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1082</link><pubDate>Mon, 27 Jul 2009 04:44:58 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Metal Storage</title><description>License: 1
Now using 3rd party Adv M store
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1164</link><pubDate>Mon, 27 Jul 2009 04:45:02 GMT</pubDate><author>KingRaptor</author></item><item><title>Licho added comment to model KingRaptor's lynx</title><description>This thing looks pretty decent.. why do we have to pick between 2 non-ota models :(
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=114</link><pubDate>Mon, 27 Jul 2009 18:33:45 GMT</pubDate><author>Licho</author></item><item><title>hamsate added model hamsate's simple van</title><description>
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=115</link><pubDate>Wed, 29 Jul 2009 20:10:15 GMT</pubDate><author>hamsate</author></item><item><title>hamsate added model hamsate's hamsate</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=116</link><pubDate>Thu, 30 Jul 2009 07:15:29 GMT</pubDate><author>hamsate</author></item><item><title>hamsate added model hamsate's school bus</title><description>
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=117</link><pubDate>Thu, 30 Jul 2009 07:15:56 GMT</pubDate><author>hamsate</author></item><item><title>hamsate deleted model hamsate's hamsate</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=116</link><pubDate>Thu, 30 Jul 2009 07:20:15 GMT</pubDate><author>hamsate</author></item><item><title>Licho added comment to model hamsate's school bus</title><description>Haha, CA finally got its amphib transport!</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=117</link><pubDate>Fri, 31 Jul 2009 10:25:00 GMT</pubDate><author>Licho</author></item><item><title>3dmodeler added model 3dmodeler's logosfusion</title><description>
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=118</link><pubDate>Thu, 06 Aug 2009 06:05:16 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's logosfusion</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=118</link><pubDate>Fri, 07 Aug 2009 01:30:15 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler added comment to model 3dmodeler's logosfusion</title><description>Replacement logos model for CA corfus</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=118</link><pubDate>Sat, 08 Aug 2009 21:12:44 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's logosfusion</title><description>
3dmodeler: Added image
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=118</link><pubDate>Sun, 09 Aug 2009 04:15:15 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's logosfusion</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=118</link><pubDate>Sun, 09 Aug 2009 04:25:14 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's logosfusion</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=118</link><pubDate>Sun, 09 Aug 2009 07:30:14 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler added comment to model 3dmodeler's logosfusion</title><description>Changed model completion</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=118</link><pubDate>Sun, 09 Aug 2009 07:54:47 GMT</pubDate><author>3dmodeler</author></item><item><title>Exit_Wound updated model Exit_Wound's stumpy</title><description>
3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=106</link><pubDate>Sun, 09 Aug 2009 22:40:21 GMT</pubDate><author>Exit_Wound</author></item><item><title>maackey added model maackey's fus</title><description>
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=119</link><pubDate>Mon, 10 Aug 2009 00:50:29 GMT</pubDate><author>maackey</author></item><item><title>maackey added model maackey's lmt</title><description>
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=120</link><pubDate>Mon, 10 Aug 2009 00:50:47 GMT</pubDate><author>maackey</author></item><item><title>maackey added model maackey's m-6</title><description>
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=121</link><pubDate>Mon, 10 Aug 2009 00:51:00 GMT</pubDate><author>maackey</author></item><item><title>3dmodeler added comment to model 3dmodeler's logosfusion</title><description>Plan to modify model to make it more useful as a cafus replacement.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=118</link><pubDate>Wed, 12 Aug 2009 21:41:43 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler added model 3dmodeler's Open Pit Mine</title><description>
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=122</link><pubDate>Thu, 13 Aug 2009 06:00:16 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's Open Pit Mine</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=122</link><pubDate>Thu, 13 Aug 2009 06:15:16 GMT</pubDate><author>3dmodeler</author></item><item><title>Exit_Wound updated model Exit_Wound's stumpy</title><description>
maackey: added lmt, fusion, and m-6

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=106</link><pubDate>Thu, 13 Aug 2009 23:45:16 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound updated model Exit_Wound's stumpy</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=106</link><pubDate>Fri, 14 Aug 2009 00:00:16 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound updated model Exit_Wound's stumpy</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=106</link><pubDate>Fri, 14 Aug 2009 23:00:17 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound updated model Exit_Wound's stumpy</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=106</link><pubDate>Fri, 14 Aug 2009 23:10:15 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound added model Exit_Wound's MissileMech</title><description>
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=123</link><pubDate>Sun, 16 Aug 2009 11:50:17 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound added model Exit_Wound's Gunship3</title><description>
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=124</link><pubDate>Sun, 16 Aug 2009 14:45:14 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound added model Exit_Wound's tank1</title><description>
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=125</link><pubDate>Sun, 16 Aug 2009 18:35:16 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound updated model Exit_Wound's tank1</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=125</link><pubDate>Sun, 16 Aug 2009 19:00:15 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound deleted model Exit_Wound's Storm</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=105</link><pubDate>Sat, 22 Aug 2009 21:10:20 GMT</pubDate><author>Exit_Wound</author></item><item><title>3dmodeler updated model 3dmodeler's Open Pit Mine</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=122</link><pubDate>Sun, 23 Aug 2009 23:10:15 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's Open Pit Mine</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=122</link><pubDate>Sun, 23 Aug 2009 23:15:14 GMT</pubDate><author>3dmodeler</author></item><item><title>Exit_Wound updated model Exit_Wound's emp bomber</title><description>
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=102</link><pubDate>Mon, 24 Aug 2009 09:20:16 GMT</pubDate><author>Exit_Wound</author></item><item><title>Google_Frog added comment to unit CA Titan</title><description>Not Ingame</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1116</link><pubDate>Mon, 24 Aug 2009 22:18:58 GMT</pubDate><author>Google_Frog</author></item><item><title>oldKarl added model oldKarl's autokannonenpanzer</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=126</link><pubDate>Thu, 27 Aug 2009 09:20:10 GMT</pubDate><author>oldKarl</author></item><item><title>LordMuffe added model LordMuffe's Shildgenerator</title><description>
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=127</link><pubDate>Sun, 30 Aug 2009 16:15:18 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe added model LordMuffe's MetalExtractor</title><description>
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=128</link><pubDate>Sun, 30 Aug 2009 16:40:15 GMT</pubDate><author>LordMuffe</author></item><item><title>hamsate added model hamsate's screenshots</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=129</link><pubDate>Sat, 05 Sep 2009 23:10:16 GMT</pubDate><author>hamsate</author></item><item><title>hamsate added model hamsate's police car</title><description>
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=130</link><pubDate>Sat, 05 Sep 2009 23:15:15 GMT</pubDate><author>hamsate</author></item><item><title>hamsate deleted model hamsate's screenshots</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=129</link><pubDate>Sat, 05 Sep 2009 23:20:16 GMT</pubDate><author>hamsate</author></item><item><title>thesleepless added model thesleepless's nova_anaconda2</title><description>
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=131</link><pubDate>Sun, 13 Sep 2009 17:17:35 GMT</pubDate><author>thesleepless</author></item><item><title>thesleepless updated model thesleepless's nova_anaconda2</title><description>
thesleepless: texture and model update
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=131</link><pubDate>Sun, 13 Sep 2009 18:45:15 GMT</pubDate><author>thesleepless</author></item><item><title>thesleepless updated model thesleepless's nova_anaconda2</title><description>
thesleepless: new texture, icons
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=131</link><pubDate>Sun, 13 Sep 2009 19:05:17 GMT</pubDate><author>thesleepless</author></item><item><title>thesleepless updated model thesleepless's nova_skimmer</title><description>
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=81</link><pubDate>Sun, 13 Sep 2009 19:50:16 GMT</pubDate><author>thesleepless</author></item><item><title>Exit_Wound added comment to model Exit_Wound's emp bomber</title><description>lightened the texture2 so it shows up better in game</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=102</link><pubDate>Tue, 15 Sep 2009 21:52:06 GMT</pubDate><author>Exit_Wound</author></item><item><title>MidKnight updated unit CA Merl</title><description>License: 0
using Mr. D's Diplomat remake
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1296</link><pubDate>Tue, 15 Sep 2009 22:53:24 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated unit CA Merl</title><description>License: 0
using Mr. D's Diplomat remake
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1296</link><pubDate>Tue, 15 Sep 2009 22:53:32 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated unit CA Merl</title><description>License: 2
using Mr. D's Diplomat remake
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1296</link><pubDate>Tue, 15 Sep 2009 22:53:46 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated unit CA Archangel</title><description>License: 2
Quasimodo is in the field!
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1178</link><pubDate>Tue, 15 Sep 2009 22:54:36 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated unit CA Archangel</title><description>License: 2
Quasimodo is in the field!
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1178</link><pubDate>Tue, 15 Sep 2009 22:54:43 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated unit CA Caretaker</title><description>License: 2
now updated into (I think) mr. D nanos. 
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1297</link><pubDate>Tue, 15 Sep 2009 22:56:34 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated unit CA Caretaker</title><description>License: 2
now updated into (I think) mr. D nanos. 
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1297</link><pubDate>Tue, 15 Sep 2009 22:56:38 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated unit CA Custodian</title><description>License: 2
now updated into (I think) mr. D nanos. 
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1072</link><pubDate>Tue, 15 Sep 2009 22:57:18 GMT</pubDate><author>MidKnight</author></item><item><title>3dmodeler added model 3dmodeler's novaadvradar</title><description>
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=132</link><pubDate>Mon, 21 Sep 2009 02:55:15 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's novaadvradar</title><description>
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=132</link><pubDate>Mon, 21 Sep 2009 03:00:15 GMT</pubDate><author>3dmodeler</author></item><item><title>maackey added comment to unit CA Bear</title><description>This unit has been removed from the game. Awaiting deletion from the database.</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1054</link><pubDate>Mon, 21 Sep 2009 03:01:40 GMT</pubDate><author>maackey</author></item><item><title>maackey updated unit CA Bear</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1054</link><pubDate>Mon, 21 Sep 2009 03:01:48 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's fus</title><description>
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=119</link><pubDate>Thu, 24 Sep 2009 17:15:18 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's lmt</title><description>
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=120</link><pubDate>Thu, 24 Sep 2009 17:15:37 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's m-6</title><description>
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=121</link><pubDate>Thu, 24 Sep 2009 17:15:50 GMT</pubDate><author>maackey</author></item><item><title>basket added model basket's GF_VehicleFactory</title><description>
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=133</link><pubDate>Thu, 24 Sep 2009 17:38:25 GMT</pubDate><author>basket</author></item><item><title>maackey updated model maackey's roach</title><description>
maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=86</link><pubDate>Thu, 24 Sep 2009 18:38:36 GMT</pubDate><author>maackey</author></item><item><title>maackey added model maackey's lasertower</title><description>
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=134</link><pubDate>Fri, 25 Sep 2009 20:00:17 GMT</pubDate><author>maackey</author></item><item><title>MidKnight updated unit CA Scorcher</title><description>License: 1
Creation Matrix unit (3rd party)
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1224</link><pubDate>Sat, 26 Sep 2009 19:17:44 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated unit CA Condor</title><description>License: 1
Alkemist by Creation Matrix Units
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1147</link><pubDate>Sat, 26 Sep 2009 19:18:19 GMT</pubDate><author>MidKnight</author></item><item><title>Saktoth added model Saktoth's banshee</title><description>
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=135</link><pubDate>Sun, 27 Sep 2009 13:20:16 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth added model Saktoth's city</title><description>
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=136</link><pubDate>Sun, 27 Sep 2009 13:20:33 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth added model Saktoth's corvette</title><description>
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=137</link><pubDate>Sun, 27 Sep 2009 13:20:46 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth added model Saktoth's generator</title><description>
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=138</link><pubDate>Sun, 27 Sep 2009 13:20:59 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth added model Saktoth's HLT</title><description>
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=139</link><pubDate>Sun, 27 Sep 2009 13:21:12 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth added model Saktoth's jeffy</title><description>
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=140</link><pubDate>Sun, 27 Sep 2009 13:21:25 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth added model Saktoth's mex</title><description>
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=141</link><pubDate>Sun, 27 Sep 2009 13:21:38 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth added model Saktoth's mstor</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=142</link><pubDate>Sun, 27 Sep 2009 13:21:52 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth added model Saktoth's mstore</title><description>
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=143</link><pubDate>Sun, 27 Sep 2009 13:22:06 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth added model Saktoth's silo</title><description>
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=144</link><pubDate>Sun, 27 Sep 2009 13:22:19 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth added model Saktoth's tank-kant</title><description>
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=145</link><pubDate>Sun, 27 Sep 2009 13:22:33 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's banshee</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=135</link><pubDate>Sun, 27 Sep 2009 15:05:15 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's city</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=136</link><pubDate>Sun, 27 Sep 2009 15:05:29 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's corvette</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=137</link><pubDate>Sun, 27 Sep 2009 15:05:42 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's generator</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=138</link><pubDate>Sun, 27 Sep 2009 15:05:55 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's HLT</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=139</link><pubDate>Sun, 27 Sep 2009 15:06:08 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's jeffy</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=140</link><pubDate>Sun, 27 Sep 2009 15:06:22 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's mex</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=141</link><pubDate>Sun, 27 Sep 2009 15:06:36 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's mstore</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=143</link><pubDate>Sun, 27 Sep 2009 15:06:49 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth added model Saktoth's factory</title><description>
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=146</link><pubDate>Mon, 28 Sep 2009 20:49:45 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's silo</title><description>
Saktoth:  * factory
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=144</link><pubDate>Mon, 28 Sep 2009 20:49:59 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's tank-kant</title><description>
Saktoth:  * factory
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=145</link><pubDate>Mon, 28 Sep 2009 20:50:13 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth deleted model Saktoth's mstor</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=142</link><pubDate>Mon, 28 Sep 2009 20:50:26 GMT</pubDate><author>Saktoth</author></item><item><title>KingRaptor added model KingRaptor's sratbombers</title><description>
KingRaptor: Early version of CA strat bomber models.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=147</link><pubDate>Tue, 29 Sep 2009 09:15:14 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's lynx</title><description>
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=114</link><pubDate>Wed, 30 Sep 2009 10:33:55 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's selene</title><description>
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=54</link><pubDate>Wed, 30 Sep 2009 10:34:13 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor added model KingRaptor's sonarstations</title><description>
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=148</link><pubDate>Wed, 30 Sep 2009 10:34:27 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Sonar Station</title><description>License: 2
KingRaptor
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1185</link><pubDate>Wed, 30 Sep 2009 17:51:34 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Sonar Station</title><description>License: 2
KingRaptor
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1185</link><pubDate>Wed, 30 Sep 2009 17:51:49 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Sonar Station</title><description>License: 2
KingRaptor
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1223</link><pubDate>Wed, 30 Sep 2009 17:52:00 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Penetrator</title><description>License: 2
Using ash2life's model
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1129</link><pubDate>Wed, 30 Sep 2009 17:52:51 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor added comment to model Saktoth's tank-kant</title><description>Tweak the turret, use two cannons and make it a Bulldog.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=145</link><pubDate>Thu, 01 Oct 2009 02:39:06 GMT</pubDate><author>KingRaptor</author></item><item><title>admin updated unit CA Graviton Power Generator</title><description>License: 2
scifi
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1078</link><pubDate>Thu, 01 Oct 2009 05:13:23 GMT</pubDate><author>admin</author></item><item><title>admin updated unit CA Enforcer</title><description>License: 0
KingRaptor
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1097</link><pubDate>Thu, 01 Oct 2009 05:58:38 GMT</pubDate><author>admin</author></item><item><title>admin updated unit CA Enforcer</title><description>License: 2
KingRaptor
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1097</link><pubDate>Thu, 01 Oct 2009 06:25:36 GMT</pubDate><author>admin</author></item><item><title>KingRaptor updated model KingRaptor's sonarstations</title><description>
KingRaptor: Finished up sonar stations.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=148</link><pubDate>Thu, 01 Oct 2009 13:35:16 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's sratbombers</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=147</link><pubDate>Fri, 02 Oct 2009 14:35:16 GMT</pubDate><author>KingRaptor</author></item><item><title>CarRepairer added comment to model KingRaptor's sonarstations</title><description>No need to maintain the silly checkerboard pattern from the OTA one.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=148</link><pubDate>Fri, 02 Oct 2009 15:47:31 GMT</pubDate><author>CarRepairer</author></item><item><title>3dmodeler added model 3dmodeler's sharpshootercorpse</title><description>
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=149</link><pubDate>Mon, 05 Oct 2009 02:35:26 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's sharpshootercorpse</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=149</link><pubDate>Mon, 05 Oct 2009 02:40:14 GMT</pubDate><author>3dmodeler</author></item><item><title>Saktoth updated model Saktoth's factory</title><description>
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=146</link><pubDate>Mon, 05 Oct 2009 13:30:16 GMT</pubDate><author>Saktoth</author></item><item><title>maackey updated unit CA Tempest</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1254</link><pubDate>Mon, 05 Oct 2009 16:37:55 GMT</pubDate><author>maackey</author></item><item><title>maackey updated unit CA Scrubber</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1059</link><pubDate>Mon, 05 Oct 2009 16:42:15 GMT</pubDate><author>maackey</author></item><item><title>maackey updated unit CA Hovercon</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1065</link><pubDate>Mon, 05 Oct 2009 16:42:44 GMT</pubDate><author>maackey</author></item><item><title>3dmodeler updated model 3dmodeler's sharpshootercorpse</title><description>
3dmodeler: New textured sharpshooter corpse

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=149</link><pubDate>Tue, 06 Oct 2009 07:00:15 GMT</pubDate><author>3dmodeler</author></item><item><title>KingRaptor updated model KingRaptor's lynx</title><description>
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=114</link><pubDate>Tue, 06 Oct 2009 12:00:18 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's selene</title><description>
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=54</link><pubDate>Tue, 06 Oct 2009 12:00:31 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's sharpshooter</title><description>
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=28</link><pubDate>Tue, 06 Oct 2009 12:00:44 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's sonarstations</title><description>
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=148</link><pubDate>Tue, 06 Oct 2009 12:00:57 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's spirit</title><description>
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=75</link><pubDate>Tue, 06 Oct 2009 12:01:10 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's sratbombers</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=147</link><pubDate>Tue, 06 Oct 2009 12:01:23 GMT</pubDate><author>KingRaptor</author></item><item><title>Saktoth added comment to model Lisa's MissTow</title><description>I like this, you should finish it.</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=72</link><pubDate>Tue, 06 Oct 2009 13:50:55 GMT</pubDate><author>Saktoth</author></item><item><title>KingRaptor added model KingRaptor's stratbombers</title><description>
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=150</link><pubDate>Tue, 06 Oct 2009 15:00:16 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor deleted model KingRaptor's sratbombers</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=147</link><pubDate>Tue, 06 Oct 2009 15:00:30 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's spirit</title><description>
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=75</link><pubDate>Tue, 06 Oct 2009 16:15:15 GMT</pubDate><author>KingRaptor</author></item><item><title>basket updated model basket's GF_VehicleFactory</title><description>
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=133</link><pubDate>Wed, 07 Oct 2009 16:19:21 GMT</pubDate><author>basket</author></item><item><title>CarRepairer updated unit CA Rapier</title><description>License: 2
scifi's model.
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1286</link><pubDate>Wed, 07 Oct 2009 21:15:48 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Rapier</title><description>License: 2
scifi's model.
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1286</link><pubDate>Wed, 07 Oct 2009 21:16:27 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Flea</title><description>License: 2
Zenka
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1050</link><pubDate>Wed, 07 Oct 2009 23:23:42 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Pillager</title><description>License: 2
Mr. D
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1047</link><pubDate>Wed, 07 Oct 2009 23:24:28 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Warrior</title><description>License: 2
Saktoth
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1265</link><pubDate>Wed, 07 Oct 2009 23:24:58 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Annihilator</title><description>License: 2
Cremuss
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1257</link><pubDate>Wed, 07 Oct 2009 23:25:29 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Tremor</title><description>License: 2
Mr. D
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1285</link><pubDate>Wed, 07 Oct 2009 23:25:48 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Fusion Reactor</title><description>License: 2
Cremuss
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1172</link><pubDate>Wed, 07 Oct 2009 23:26:01 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Wind Generator</title><description>License: 2
Cremuss
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1177</link><pubDate>Wed, 07 Oct 2009 23:26:36 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Stardust</title><description>License: 2
azaremoth
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1215</link><pubDate>Wed, 07 Oct 2009 23:26:50 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Big Bertha</title><description>License: 2
Cremuss
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1205</link><pubDate>Wed, 07 Oct 2009 23:26:59 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Starlight</title><description>License: 2
Evil4Zerg
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1077</link><pubDate>Wed, 07 Oct 2009 23:27:12 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Cirrus</title><description>License: 2
MK
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1052</link><pubDate>Wed, 07 Oct 2009 23:27:32 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Solar Collector</title><description>License: 2
azaremoth
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1053</link><pubDate>Wed, 07 Oct 2009 23:27:44 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Energy Storage</title><description>License: 2
Cremuss
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1100</link><pubDate>Wed, 07 Oct 2009 23:27:56 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Metal Extractor</title><description>License: 2
azaremoth
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1126</link><pubDate>Wed, 07 Oct 2009 23:28:08 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Solar Collector</title><description>License: 2
Cremuss
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1107</link><pubDate>Wed, 07 Oct 2009 23:28:24 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Rocko</title><description>License: 2
Saktoth
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1162</link><pubDate>Wed, 07 Oct 2009 23:28:37 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Bandit</title><description>License: 2
maackey
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1440</link><pubDate>Wed, 07 Oct 2009 23:29:01 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Stumpy</title><description>License: 2
KR
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1267</link><pubDate>Wed, 07 Oct 2009 23:29:12 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Jack</title><description>License: 2
maackey
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1277</link><pubDate>Wed, 07 Oct 2009 23:29:45 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Sentinel</title><description>License: 2
Saktoth, script needs fixing
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1167</link><pubDate>Wed, 07 Oct 2009 23:29:55 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Storm</title><description>License: 2
maackey
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1198</link><pubDate>Wed, 07 Oct 2009 23:30:21 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Panther</title><description>License: 2
Mr. D
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1431</link><pubDate>Wed, 07 Oct 2009 23:30:32 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Wolverine</title><description>License: 2
Mr. D
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1123</link><pubDate>Wed, 07 Oct 2009 23:30:50 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Radar Tower</title><description>License: 2
azaremoth
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1213</link><pubDate>Wed, 07 Oct 2009 23:31:34 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Energy Storage</title><description>License: 2
azaremoth
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1227</link><pubDate>Wed, 07 Oct 2009 23:31:43 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Advanced Radar Tower</title><description>License: 2
azaremoth
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1075</link><pubDate>Wed, 07 Oct 2009 23:31:52 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Banisher</title><description>License: 2
Mr. D
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1200</link><pubDate>Wed, 07 Oct 2009 23:32:31 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Weasel</title><description>License: 2
Mr. D
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1191</link><pubDate>Wed, 07 Oct 2009 23:32:36 GMT</pubDate><author>CarRepairer</author></item><item><title>basket updated model basket's GF_VehicleFactory</title><description>
basket: Update to texture, another screenshot and update to blender file
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=133</link><pubDate>Thu, 08 Oct 2009 12:22:19 GMT</pubDate><author>basket</author></item><item><title>KingRaptor added model KingRaptor's eclipse</title><description>
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=151</link><pubDate>Fri, 09 Oct 2009 16:40:17 GMT</pubDate><author>KingRaptor</author></item><item><title>MidKnight updated unit CA Hovercon</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1065</link><pubDate>Sat, 10 Oct 2009 19:48:48 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated unit CA Hovercon</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1065</link><pubDate>Sat, 10 Oct 2009 19:48:54 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated unit CA Scrubber</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1059</link><pubDate>Sat, 10 Oct 2009 19:49:33 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight added comment to unit CA Scrubber</title><description>needs scaling</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1059</link><pubDate>Sat, 10 Oct 2009 19:49:37 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated unit CA Scrubber</title><description>License: 2
scifi model
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1059</link><pubDate>Sat, 10 Oct 2009 19:49:52 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated unit CA Hovercon</title><description>License: 2
scifi model
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1065</link><pubDate>Sat, 10 Oct 2009 19:49:57 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated unit CA Gunship Plant</title><description>License: 2
scifi model
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1292</link><pubDate>Sat, 10 Oct 2009 19:50:43 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight added comment to unit CA Gunship Plant</title><description>imo needs visible nanos, also may fit arm better</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1292</link><pubDate>Sat, 10 Oct 2009 19:51:24 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated unit CA Gunship Plant</title><description>License: 2
scifi model
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1292</link><pubDate>Sat, 10 Oct 2009 19:51:27 GMT</pubDate><author>MidKnight</author></item><item><title>CarRepairer updated unit CA Swiftspear</title><description>License: 2
PL's Hammerhead (PD)
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1051</link><pubDate>Thu, 15 Oct 2009 22:42:18 GMT</pubDate><author>CarRepairer</author></item><item><title>KingRaptor updated unit CA Firestorm</title><description>License: 2
KingRaptor
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1229</link><pubDate>Sun, 18 Oct 2009 08:00:48 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Tempest</title><description>License: 2
KingRaptor
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1254</link><pubDate>Sun, 18 Oct 2009 08:01:59 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Titan</title><description>License: 2
unused, remove
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1116</link><pubDate>Sun, 18 Oct 2009 08:02:31 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Titan</title><description>License: 1
unused, remove
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1116</link><pubDate>Sun, 18 Oct 2009 08:03:17 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Lancet</title><description>License: 1
Unused, remove
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1173</link><pubDate>Sun, 18 Oct 2009 08:03:21 GMT</pubDate><author>KingRaptor</author></item><item><title>CarRepairer updated unit CA Silencer</title><description>License: 1
Zenka
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1142</link><pubDate>Wed, 21 Oct 2009 21:56:34 GMT</pubDate><author>CarRepairer</author></item><item><title>CarRepairer updated unit CA Silencer</title><description>License: 2
Zenka
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1142</link><pubDate>Wed, 21 Oct 2009 21:57:22 GMT</pubDate><author>CarRepairer</author></item><item><title>3dmodeler added model 3dmodeler's cordoom</title><description>
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=152</link><pubDate>Thu, 22 Oct 2009 18:59:01 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's cordoom</title><description>
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=152</link><pubDate>Fri, 23 Oct 2009 00:31:20 GMT</pubDate><author>3dmodeler</author></item><item><title>KingRaptor updated model KingRaptor's sharpshooter</title><description>
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=28</link><pubDate>Fri, 23 Oct 2009 00:31:40 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's stratbombers</title><description>
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=150</link><pubDate>Fri, 23 Oct 2009 00:32:56 GMT</pubDate><author>KingRaptor</author></item><item><title>LordMuffe updated model LordMuffe's DGBuggy</title><description>
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=36</link><pubDate>Fri, 23 Oct 2009 00:33:10 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's DGMediumTank</title><description>
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=42</link><pubDate>Fri, 23 Oct 2009 00:33:25 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's DGMissileTank</title><description>
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=43</link><pubDate>Fri, 23 Oct 2009 00:33:40 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's LightWalker</title><description>
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=92</link><pubDate>Fri, 23 Oct 2009 00:33:55 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's MetalExtractor</title><description>
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=128</link><pubDate>Fri, 23 Oct 2009 00:34:11 GMT</pubDate><author>LordMuffe</author></item><item><title>maackey added model maackey's f-1</title><description>
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=153</link><pubDate>Fri, 23 Oct 2009 00:34:27 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's fus</title><description>
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=119</link><pubDate>Fri, 23 Oct 2009 00:34:43 GMT</pubDate><author>maackey</author></item><item><title>maackey added model maackey's m-7</title><description>
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=154</link><pubDate>Fri, 23 Oct 2009 00:34:59 GMT</pubDate><author>maackey</author></item><item><title>maackey added model maackey's m-8</title><description>
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=155</link><pubDate>Fri, 23 Oct 2009 00:35:14 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's misc</title><description>
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=5</link><pubDate>Fri, 23 Oct 2009 00:35:31 GMT</pubDate><author>maackey</author></item><item><title>maackey added model maackey's shield</title><description>
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=156</link><pubDate>Fri, 23 Oct 2009 00:35:47 GMT</pubDate><author>maackey</author></item><item><title>maackey added model maackey's vawt</title><description>
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=157</link><pubDate>Fri, 23 Oct 2009 00:36:03 GMT</pubDate><author>maackey</author></item><item><title>maackey added model maackey's windmill</title><description>
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=158</link><pubDate>Fri, 23 Oct 2009 00:36:19 GMT</pubDate><author>maackey</author></item><item><title>Exit_Wound updated model Exit_Wound's Gunship3</title><description>
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=124</link><pubDate>Mon, 26 Oct 2009 13:51:12 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound updated model Exit_Wound's Gunship3</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=124</link><pubDate>Mon, 26 Oct 2009 15:00:56 GMT</pubDate><author>Exit_Wound</author></item><item><title>maackey updated model maackey's m-6</title><description>
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=121</link><pubDate>Tue, 27 Oct 2009 02:05:56 GMT</pubDate><author>maackey</author></item><item><title>maackey added model maackey's male</title><description>
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=159</link><pubDate>Tue, 27 Oct 2009 02:06:14 GMT</pubDate><author>maackey</author></item><item><title>CarRepairer added comment to model maackey's windmill</title><description>Excellent work!</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=158</link><pubDate>Tue, 27 Oct 2009 18:08:25 GMT</pubDate><author>CarRepairer</author></item><item><title>maackey updated model maackey's male</title><description>
MidKnight: Mmm!
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=159</link><pubDate>Tue, 27 Oct 2009 21:20:30 GMT</pubDate><author>maackey</author></item><item><title>3dmodeler added model 3dmodeler's instigatorcorpse</title><description>
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=160</link><pubDate>Fri, 30 Oct 2009 07:10:26 GMT</pubDate><author>3dmodeler</author></item><item><title>KingRaptor updated unit CA Roach</title><description>License: 2
maackey
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1130</link><pubDate>Sat, 31 Oct 2009 10:41:23 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Roach</title><description>License: 2
maackey
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1130</link><pubDate>Sat, 31 Oct 2009 10:41:28 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Demo</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1225</link><pubDate>Sat, 31 Oct 2009 10:42:18 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Iso</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1303</link><pubDate>Sat, 31 Oct 2009 10:42:51 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor added model KingRaptor's airpad</title><description>
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=161</link><pubDate>Sat, 31 Oct 2009 13:36:09 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's eclipse</title><description>
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=151</link><pubDate>Sat, 31 Oct 2009 13:36:33 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor added model KingRaptor's patcom</title><description>
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=162</link><pubDate>Sat, 31 Oct 2009 13:36:49 GMT</pubDate><author>KingRaptor</author></item><item><title>Saktoth added model Saktoth's cia</title><description>
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=163</link><pubDate>Sun, 01 Nov 2009 03:40:25 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's cia</title><description>
Saktoth:  * cia
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=163</link><pubDate>Sun, 01 Nov 2009 14:45:33 GMT</pubDate><author>Saktoth</author></item><item><title>Manolo added model Manolo's Amphibious Tank</title><description>
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=164</link><pubDate>Mon, 02 Nov 2009 13:06:23 GMT</pubDate><author>Manolo</author></item><item><title>Manolo added model Manolo's Flak Tank</title><description>
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=165</link><pubDate>Mon, 02 Nov 2009 13:06:49 GMT</pubDate><author>Manolo</author></item><item><title>Manolo added model Manolo's Mobile Anti Nuke Tank</title><description>
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=166</link><pubDate>Mon, 02 Nov 2009 13:07:03 GMT</pubDate><author>Manolo</author></item><item><title>Licho added comment to model Saktoth's cia</title><description>I like it, much better than default commander.
What hand will be dgun?</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=163</link><pubDate>Mon, 02 Nov 2009 14:18:22 GMT</pubDate><author>Licho</author></item><item><title>3dmodeler added model 3dmodeler's levelercorpse</title><description>
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=167</link><pubDate>Tue, 03 Nov 2009 04:30:31 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's levelercorpse</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=167</link><pubDate>Tue, 03 Nov 2009 04:35:22 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's levelercorpse</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=167</link><pubDate>Tue, 03 Nov 2009 04:56:14 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's levelercorpse</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=167</link><pubDate>Tue, 03 Nov 2009 05:19:02 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler added model 3dmodeler's ravagercorpse</title><description>
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=168</link><pubDate>Tue, 03 Nov 2009 06:41:01 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's ravagercorpse</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=168</link><pubDate>Tue, 03 Nov 2009 06:46:06 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's ravagercorpse</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=168</link><pubDate>Tue, 03 Nov 2009 06:49:31 GMT</pubDate><author>3dmodeler</author></item><item><title>crappysnafu added comment to model maackey's fus</title><description>Just to mention it: i realy like this huge fusion, it's quite impressive and represents its power generating ability greatly ;)</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=119</link><pubDate>Thu, 05 Nov 2009 12:32:52 GMT</pubDate><author>crappysnafu</author></item><item><title>PressureLine added model PressureLine's spheresolar</title><description>
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=169</link><pubDate>Mon, 09 Nov 2009 04:25:33 GMT</pubDate><author>PressureLine</author></item><item><title>Manolo added model Manolo's Mini Mine</title><description>
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=170</link><pubDate>Mon, 09 Nov 2009 11:46:18 GMT</pubDate><author>Manolo</author></item><item><title>Manolo added comment to model Manolo's Mini Mine</title><description>shitty but my first textured modell</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=170</link><pubDate>Mon, 09 Nov 2009 11:56:06 GMT</pubDate><author>Manolo</author></item><item><title>PressureLine updated model PressureLine's spheresolar</title><description>
PressureLine: Uploaded another Spheresolar screenshot
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=169</link><pubDate>Thu, 12 Nov 2009 10:19:21 GMT</pubDate><author>PressureLine</author></item><item><title>KingRaptor added model KingRaptor's supersiren</title><description>
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=171</link><pubDate>Sun, 29 Nov 2009 20:49:35 GMT</pubDate><author>KingRaptor</author></item><item><title>Saktoth added model Saktoth's knight</title><description>
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=172</link><pubDate>Sun, 29 Nov 2009 21:17:04 GMT</pubDate><author>Saktoth</author></item><item><title>Licho added comment to model Saktoth's knight</title><description>Looks very nice. But where is the pig? It does not come with pig?</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=172</link><pubDate>Mon, 30 Nov 2009 00:04:46 GMT</pubDate><author>Licho</author></item><item><title>smoth added model smoth's harborset</title><description>
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=173</link><pubDate>Mon, 14 Dec 2009 02:24:34 GMT</pubDate><author>smoth</author></item><item><title>smoth added model smoth's morty</title><description>
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=174</link><pubDate>Mon, 14 Dec 2009 02:24:50 GMT</pubDate><author>smoth</author></item><item><title>Karl added model Karl's autokannonenpanzer</title><description>
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=175</link><pubDate>Sun, 03 Jan 2010 18:15:28 GMT</pubDate><author>Karl</author></item><item><title>Karl added model Karl's Gustuf</title><description>
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=176</link><pubDate>Sun, 03 Jan 2010 18:15:42 GMT</pubDate><author>Karl</author></item><item><title>Karl added model Karl's AutoKannone_Panzer</title><description>
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=177</link><pubDate>Sun, 03 Jan 2010 18:36:15 GMT</pubDate><author>Karl</author></item><item><title>Karl updated model Karl's Gustuf</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=176</link><pubDate>Mon, 04 Jan 2010 18:56:50 GMT</pubDate><author>Karl</author></item><item><title>Karl added model Karl's Flammen Werfer DSE 30</title><description>
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=178</link><pubDate>Mon, 04 Jan 2010 23:07:59 GMT</pubDate><author>Karl</author></item><item><title>Karl updated model Karl's Flammen Werfer DSE 30</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=178</link><pubDate>Mon, 04 Jan 2010 23:27:53 GMT</pubDate><author>Karl</author></item><item><title>Karl updated model Karl's Flammen Werfer DSE 30</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=178</link><pubDate>Mon, 04 Jan 2010 23:46:03 GMT</pubDate><author>Karl</author></item><item><title>Karl updated model Karl's Flammen Werfer DSE 30</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=178</link><pubDate>Tue, 05 Jan 2010 01:05:20 GMT</pubDate><author>Karl</author></item><item><title>Karl updated model Karl's Flammen Werfer DSE 30</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=178</link><pubDate>Tue, 05 Jan 2010 09:05:29 GMT</pubDate><author>Karl</author></item><item><title>Karl updated model Karl's Flammen Werfer DSE 30</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=178</link><pubDate>Tue, 05 Jan 2010 10:05:43 GMT</pubDate><author>Karl</author></item><item><title>Saktoth added model Saktoth's vette</title><description>
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=179</link><pubDate>Sat, 09 Jan 2010 02:05:26 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's vette</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=179</link><pubDate>Sat, 09 Jan 2010 03:05:26 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's vette</title><description>
admin: NewUser
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=179</link><pubDate>Sat, 06 Feb 2010 17:05:57 GMT</pubDate><author>Saktoth</author></item><item><title>KingRaptor updated model KingRaptor's airpad</title><description>
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=161</link><pubDate>Tue, 16 Feb 2010 15:35:27 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor added model KingRaptor's carrydrone</title><description>
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=180</link><pubDate>Tue, 16 Feb 2010 15:35:42 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor added model KingRaptor's claymore</title><description>
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=181</link><pubDate>Tue, 16 Feb 2010 15:35:55 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's eclipse</title><description>
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=151</link><pubDate>Tue, 16 Feb 2010 15:36:08 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's stratbombers</title><description>
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=150</link><pubDate>Tue, 16 Feb 2010 15:36:22 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Heavy Tank Factory</title><description>License: 2
Mr. D
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1094</link><pubDate>Tue, 16 Feb 2010 16:16:38 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Protector</title><description>License: 2
Saktoth's missile silo
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1247</link><pubDate>Tue, 16 Feb 2010 16:17:16 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's airpad</title><description>
KingRaptor: Fixed out of date .xcf
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=161</link><pubDate>Wed, 17 Feb 2010 17:05:27 GMT</pubDate><author>KingRaptor</author></item><item><title>maackey updated model maackey's fus</title><description>
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=119</link><pubDate>Thu, 18 Feb 2010 05:05:59 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's m-8</title><description>
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=155</link><pubDate>Thu, 18 Feb 2010 05:06:13 GMT</pubDate><author>maackey</author></item><item><title>maackey added model maackey's m-9</title><description>
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=182</link><pubDate>Thu, 18 Feb 2010 05:06:26 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's male</title><description>
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=159</link><pubDate>Thu, 18 Feb 2010 05:06:39 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's vawt</title><description>
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=157</link><pubDate>Thu, 18 Feb 2010 05:06:53 GMT</pubDate><author>maackey</author></item><item><title>FinDude added model FinDude's screenshots</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=183</link><pubDate>Sat, 20 Feb 2010 19:50:42 GMT</pubDate><author>FinDude</author></item><item><title>FinDude added model FinDude's weaselwreck</title><description>
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=184</link><pubDate>Sat, 20 Feb 2010 19:58:34 GMT</pubDate><author>FinDude</author></item><item><title>FinDude deleted model FinDude's screenshots</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=183</link><pubDate>Sat, 20 Feb 2010 19:58:47 GMT</pubDate><author>FinDude</author></item><item><title>FinDude updated model FinDude's weaselwreck</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=184</link><pubDate>Sat, 20 Feb 2010 20:23:43 GMT</pubDate><author>FinDude</author></item><item><title>FinDude added model FinDude's slashercorpse</title><description>
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=185</link><pubDate>Tue, 23 Feb 2010 16:31:06 GMT</pubDate><author>FinDude</author></item><item><title>FinDude added model FinDude's deadtremor</title><description>
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=186</link><pubDate>Tue, 23 Feb 2010 18:05:43 GMT</pubDate><author>FinDude</author></item><item><title>ZIMBK added model ZIMBK's arm_bulldog</title><description>
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=187</link><pubDate>Fri, 26 Feb 2010 16:03:26 GMT</pubDate><author>ZIMBK</author></item><item><title>FinDude added model FinDude's geo-geo</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=188</link><pubDate>Wed, 03 Mar 2010 20:05:33 GMT</pubDate><author>FinDude</author></item><item><title>FinDude added model FinDude's jelly</title><description>
FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=189</link><pubDate>Thu, 04 Mar 2010 14:39:44 GMT</pubDate><author>FinDude</author></item><item><title>FinDude deleted model FinDude's geo-geo</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=188</link><pubDate>Thu, 04 Mar 2010 14:40:12 GMT</pubDate><author>FinDude</author></item><item><title>Bumblebee added model Bumblebee's Assaultbot</title><description>
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=190</link><pubDate>Thu, 25 Mar 2010 16:04:09 GMT</pubDate><author>Bumblebee</author></item><item><title>FinDude updated model FinDude's jelly</title><description>
maackey: updated m-8, m-9 with uvmaps/textures

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=189</link><pubDate>Thu, 25 Mar 2010 16:04:26 GMT</pubDate><author>FinDude</author></item><item><title>maackey updated model maackey's m-8</title><description>
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=155</link><pubDate>Sat, 27 Mar 2010 16:44:25 GMT</pubDate><author>maackey</author></item><item><title>maackey updated unit CA Sumo</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1192</link><pubDate>Tue, 06 Apr 2010 02:01:09 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's m-5</title><description>
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=108</link><pubDate>Fri, 09 Apr 2010 00:18:27 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's m-6</title><description>
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=121</link><pubDate>Fri, 09 Apr 2010 00:18:41 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's m-8</title><description>
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=155</link><pubDate>Fri, 09 Apr 2010 00:18:55 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's m-9</title><description>
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=182</link><pubDate>Fri, 09 Apr 2010 00:19:08 GMT</pubDate><author>maackey</author></item><item><title>neokami added model neokami's Tidal Generator</title><description>
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=191</link><pubDate>Fri, 09 Apr 2010 00:19:22 GMT</pubDate><author>neokami</author></item><item><title>ZIMBK added model ZIMBK's arm_mstorage</title><description>
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=192</link><pubDate>Fri, 09 Apr 2010 00:19:36 GMT</pubDate><author>ZIMBK</author></item><item><title>neokami updated model neokami's Tidal Generator</title><description>
neokami: refined some more
neokami: added an orb

-- still WIP
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=191</link><pubDate>Fri, 09 Apr 2010 01:29:36 GMT</pubDate><author>neokami</author></item><item><title>neokami updated model neokami's Tidal Generator</title><description>
neokami: basic texture
some refinements
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=191</link><pubDate>Fri, 09 Apr 2010 11:48:07 GMT</pubDate><author>neokami</author></item><item><title>maackey updated unit CA Aegis</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1228</link><pubDate>Mon, 12 Apr 2010 21:36:29 GMT</pubDate><author>maackey</author></item><item><title>maackey updated unit CA Aspis</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1283</link><pubDate>Mon, 12 Apr 2010 21:36:46 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's m-8</title><description>
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=155</link><pubDate>Fri, 30 Apr 2010 03:59:27 GMT</pubDate><author>maackey</author></item><item><title>Licho added comment to unit CA Tidal Generator</title><description>wow this thing looks cool</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1219</link><pubDate>Sun, 02 May 2010 12:02:47 GMT</pubDate><author>Licho</author></item><item><title>Saktoth updated model Saktoth's vette</title><description>
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=179</link><pubDate>Sun, 16 May 2010 22:06:03 GMT</pubDate><author>Saktoth</author></item><item><title>ZIMBK added model ZIMBK's arm_anaconda</title><description>
admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=193</link><pubDate>Thu, 20 May 2010 12:35:51 GMT</pubDate><author>ZIMBK</author></item><item><title>Google_Frog updated unit CA Light Vehicle Factory</title><description>License: 2
Now using Gundam Face.
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1087</link><pubDate>Sun, 30 May 2010 08:45:41 GMT</pubDate><author>Google_Frog</author></item><item><title>Google_Frog updated unit CA Crasher</title><description>License: 2
Using maackey's model
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1122</link><pubDate>Sun, 30 May 2010 08:45:54 GMT</pubDate><author>Google_Frog</author></item><item><title>Google_Frog updated unit CA Supporter</title><description>License: 0
Using sak's vette
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1249</link><pubDate>Sun, 30 May 2010 08:47:08 GMT</pubDate><author>Google_Frog</author></item><item><title>Google_Frog updated unit CA Bumblebee</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1279</link><pubDate>Sun, 30 May 2010 08:47:27 GMT</pubDate><author>Google_Frog</author></item><item><title>admin updated unit CA Bumblebee</title><description>License: 2

</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1279</link><pubDate>Sun, 30 May 2010 08:48:20 GMT</pubDate><author>admin</author></item><item><title>Google_Frog updated unit CA Tactical Walker Factory</title><description>License: 2
Use Sak's factory, could be improved
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1287</link><pubDate>Sun, 30 May 2010 08:48:42 GMT</pubDate><author>Google_Frog</author></item><item><title>Google_Frog updated unit CA Supporter</title><description>License: 2
Using sak's vette
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1249</link><pubDate>Sun, 30 May 2010 10:28:28 GMT</pubDate><author>Google_Frog</author></item><item><title>KingRaptor updated unit CA Urchin</title><description>License: 2
Adapted from AstroMenace (GPL)
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1109</link><pubDate>Wed, 02 Jun 2010 10:35:20 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Infantry Bot Factory</title><description>License: 0
Saktothfac
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1153</link><pubDate>Wed, 02 Jun 2010 10:35:41 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Shipyard</title><description>License: 2
Argh
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1190</link><pubDate>Wed, 02 Jun 2010 10:35:46 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Air Repair Pad</title><description>License: 2
Cremusspad
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1295</link><pubDate>Wed, 02 Jun 2010 10:35:56 GMT</pubDate><author>KingRaptor</author></item><item><title>maackey updated model maackey's m-8</title><description>
maackey: added car's plant

admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=155</link><pubDate>Wed, 02 Jun 2010 16:37:37 GMT</pubDate><author>maackey</author></item><item><title>ZIMBK updated model ZIMBK's arm_mstorage</title><description>
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=192</link><pubDate>Wed, 02 Jun 2010 16:37:57 GMT</pubDate><author>ZIMBK</author></item><item><title>ZIMBK added model ZIMBK's arm_skimmer</title><description>
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=194</link><pubDate>Wed, 02 Jun 2010 16:38:16 GMT</pubDate><author>ZIMBK</author></item><item><title>KingRaptor updated unit CA Skimmer</title><description>License: 2
ZIMBK
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1080</link><pubDate>Fri, 04 Jun 2010 06:39:13 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Anaconda</title><description>License: 2
ZIMBK
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1242</link><pubDate>Fri, 04 Jun 2010 06:39:53 GMT</pubDate><author>KingRaptor</author></item><item><title>admin updated unit CA Doomsday Machine</title><description>License: 2
3modeler's cordoom implemented by FinDude
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1154</link><pubDate>Fri, 04 Jun 2010 06:40:21 GMT</pubDate><author>admin</author></item><item><title>admin updated unit CA Mariner</title><description>License: 2
Cremconboat
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1128</link><pubDate>Fri, 04 Jun 2010 06:40:27 GMT</pubDate><author>admin</author></item><item><title>KingRaptor updated unit CA Decade</title><description>License: 2
Cremvette
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1251</link><pubDate>Fri, 04 Jun 2010 06:41:02 GMT</pubDate><author>KingRaptor</author></item><item><title>ZIMBK added model ZIMBK's arm_amphibious_fac</title><description>
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=195</link><pubDate>Sat, 12 Jun 2010 14:03:43 GMT</pubDate><author>ZIMBK</author></item><item><title>KingRaptor updated unit CA Airplane Plant</title><description>License: 2
Mr. D
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1049</link><pubDate>Tue, 29 Jun 2010 06:46:18 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Strider Gantry</title><description>License: 1
DISUSED
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1112</link><pubDate>Tue, 29 Jun 2010 06:46:40 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Vamp</title><description>License: 2
Gyrfalcon from Blood &amp; Steel
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1083</link><pubDate>Tue, 29 Jun 2010 10:06:26 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Vamp</title><description>License: 2
Gyrfalcon from Blood &amp; Steel
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1083</link><pubDate>Tue, 29 Jun 2010 10:06:32 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated unit CA Amphibious Operations Platform</title><description>License: 2
ZIMBK
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1056</link><pubDate>Tue, 29 Jun 2010 10:09:59 GMT</pubDate><author>KingRaptor</author></item><item><title>bobthedinosaur added model bobthedinosaur's AWACSnRefueler</title><description>
admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=196</link><pubDate>Sat, 31 Jul 2010 12:14:51 GMT</pubDate><author>bobthedinosaur</author></item><item><title>bobthedinosaur added model bobthedinosaur's C5Galaxy</title><description>
admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=197</link><pubDate>Sat, 31 Jul 2010 12:15:10 GMT</pubDate><author>bobthedinosaur</author></item><item><title>bobthedinosaur added model bobthedinosaur's CVN</title><description>
admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=198</link><pubDate>Sat, 31 Jul 2010 12:15:29 GMT</pubDate><author>bobthedinosaur</author></item><item><title>bobthedinosaur added model bobthedinosaur's fuxtor</title><description>
admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=199</link><pubDate>Sat, 31 Jul 2010 12:15:48 GMT</pubDate><author>bobthedinosaur</author></item><item><title>admin updated unit CA Vamp</title><description>License: 2
Edited Avenger
</description><link>http://planet-wars.eu/ModelBase/UnitDetail.aspx?UnitID=1083</link><pubDate>Tue, 14 Sep 2010 13:20:43 GMT</pubDate><author>admin</author></item><item><title>bobthedinosaur added model bobthedinosaur's m1tank</title><description>
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=200</link><pubDate>Tue, 07 Dec 2010 14:55:39 GMT</pubDate><author>bobthedinosaur</author></item><item><title>Exit_Wound updated model Exit_Wound's crawler thingy</title><description>
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=101</link><pubDate>Tue, 07 Dec 2010 14:55:59 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound updated model Exit_Wound's emp bomber</title><description>
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=102</link><pubDate>Wed, 18 May 2011 11:33:43 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound updated model Exit_Wound's gunship1</title><description>
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=103</link><pubDate>Wed, 18 May 2011 11:33:58 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound updated model Exit_Wound's gunship2</title><description>
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=104</link><pubDate>Wed, 18 May 2011 11:34:11 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound updated model Exit_Wound's Gunship3</title><description>
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=124</link><pubDate>Wed, 18 May 2011 11:34:23 GMT</pubDate><author>Exit_Wound</author></item><item><title>CaptainBenz added model CaptainBenz's venom</title><description>
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=201</link><pubDate>Fri, 05 Aug 2011 17:03:56 GMT</pubDate><author>CaptainBenz</author></item><item><title>CaptainBenz added model CaptainBenz's recluse</title><description>
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=202</link><pubDate>Tue, 09 Aug 2011 20:25:58 GMT</pubDate><author>CaptainBenz</author></item><item><title>CaptainBenz updated model CaptainBenz's venom</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=201</link><pubDate>Tue, 09 Aug 2011 20:26:12 GMT</pubDate><author>CaptainBenz</author></item><item><title>CaptainBenz added model CaptainBenz's tarantula</title><description>
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=203</link><pubDate>Sun, 21 Aug 2011 15:27:23 GMT</pubDate><author>CaptainBenz</author></item><item><title>Exit_Wound updated model Exit_Wound's MissileMech</title><description>
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=123</link><pubDate>Sun, 21 Aug 2011 15:27:37 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound updated model Exit_Wound's stumpy</title><description>
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=106</link><pubDate>Sun, 21 Aug 2011 15:27:51 GMT</pubDate><author>Exit_Wound</author></item><item><title>CaptainBenz updated model CaptainBenz's recluse</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=202</link><pubDate>Mon, 22 Aug 2011 19:09:39 GMT</pubDate><author>CaptainBenz</author></item><item><title>CaptainBenz updated model CaptainBenz's tarantula</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=203</link><pubDate>Mon, 22 Aug 2011 19:09:54 GMT</pubDate><author>CaptainBenz</author></item><item><title>CaptainBenz updated model CaptainBenz's venom</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=201</link><pubDate>Mon, 22 Aug 2011 19:10:08 GMT</pubDate><author>CaptainBenz</author></item><item><title>Exit_Wound updated model Exit_Wound's tank1</title><description>
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=125</link><pubDate>Mon, 22 Aug 2011 19:10:21 GMT</pubDate><author>Exit_Wound</author></item><item><title>KingRaptor added model KingRaptor's trinity</title><description>
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=204</link><pubDate>Mon, 22 Aug 2011 19:10:34 GMT</pubDate><author>KingRaptor</author></item><item><title>CaptainBenz updated model CaptainBenz's tarantula</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=203</link><pubDate>Fri, 26 Aug 2011 16:05:28 GMT</pubDate><author>CaptainBenz</author></item><item><title>CaptainBenz added model CaptainBenz's weaver</title><description>
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=205</link><pubDate>Fri, 26 Aug 2011 16:05:42 GMT</pubDate><author>CaptainBenz</author></item><item><title>CaptainBenz updated model CaptainBenz's weaver</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=205</link><pubDate>Tue, 30 Aug 2011 14:39:42 GMT</pubDate><author>CaptainBenz</author></item><item><title>LordMuffe added model LordMuffe's dgairstation</title><description>
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=206</link><pubDate>Tue, 30 Aug 2011 14:39:57 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe added model LordMuffe's DGBike</title><description>
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=207</link><pubDate>Tue, 30 Aug 2011 14:40:11 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe added model LordMuffe's dgbomber</title><description>
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=208</link><pubDate>Tue, 30 Aug 2011 14:40:26 GMT</pubDate><author>LordMuffe</author></item><item><title>3dmodeler updated model 3dmodeler's cordoom</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=152</link><pubDate>Sat, 17 Dec 2011 02:34:39 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's corevamp models</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=30</link><pubDate>Sat, 17 Dec 2011 02:34:39 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's instigatorcorpse</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=160</link><pubDate>Sat, 17 Dec 2011 02:34:40 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's levelercorpse</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=167</link><pubDate>Sat, 17 Dec 2011 02:34:40 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's logosfusion</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=118</link><pubDate>Sat, 17 Dec 2011 02:34:40 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's novaadvradar</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=132</link><pubDate>Sat, 17 Dec 2011 02:34:40 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's Open Pit Mine</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=122</link><pubDate>Sat, 17 Dec 2011 02:34:40 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's ravagercorpse</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=168</link><pubDate>Sat, 17 Dec 2011 02:34:40 GMT</pubDate><author>3dmodeler</author></item><item><title>3dmodeler updated model 3dmodeler's sharpshootercorpse</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=149</link><pubDate>Sat, 17 Dec 2011 02:34:40 GMT</pubDate><author>3dmodeler</author></item><item><title>Argh updated model Argh's World Builder Files</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=98</link><pubDate>Sat, 17 Dec 2011 02:34:40 GMT</pubDate><author>Argh</author></item><item><title>ash2life updated model ash2life's Longneck Tachy</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=109</link><pubDate>Sat, 17 Dec 2011 02:34:40 GMT</pubDate><author>ash2life</author></item><item><title>ash2life updated model ash2life's screenshots</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=99</link><pubDate>Sat, 17 Dec 2011 02:34:40 GMT</pubDate><author>ash2life</author></item><item><title>ash2life updated model ash2life's Tachy Tank</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=107</link><pubDate>Sat, 17 Dec 2011 02:34:40 GMT</pubDate><author>ash2life</author></item><item><title>basket updated model basket's GF_VehicleFactory</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=133</link><pubDate>Sat, 17 Dec 2011 02:34:40 GMT</pubDate><author>basket</author></item><item><title>bobthedinosaur updated model bobthedinosaur's AWACSnRefueler</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=196</link><pubDate>Sat, 17 Dec 2011 02:34:40 GMT</pubDate><author>bobthedinosaur</author></item><item><title>bobthedinosaur updated model bobthedinosaur's C5Galaxy</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=197</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>bobthedinosaur</author></item><item><title>bobthedinosaur updated model bobthedinosaur's CVN</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=198</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>bobthedinosaur</author></item><item><title>bobthedinosaur updated model bobthedinosaur's fuxtor</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=199</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>bobthedinosaur</author></item><item><title>bobthedinosaur updated model bobthedinosaur's m1tank</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=200</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>bobthedinosaur</author></item><item><title>Bumblebee updated model Bumblebee's Assaultbot</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=190</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>Bumblebee</author></item><item><title>Bumblebee updated model Bumblebee's Pyro</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=32</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>Bumblebee</author></item><item><title>Bumblebee updated model Bumblebee's Razorback</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=84</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>Bumblebee</author></item><item><title>Bumblebee updated model Bumblebee's Sumothing</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=70</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>Bumblebee</author></item><item><title>Bumblebee updated model Bumblebee's Turtlebot</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=71</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>Bumblebee</author></item><item><title>Bumblebee updated model Bumblebee's Zeus</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=33</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>Bumblebee</author></item><item><title>CaptainBenz updated model CaptainBenz's recluse</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=202</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>CaptainBenz</author></item><item><title>CaptainBenz updated model CaptainBenz's tarantula</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=203</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>CaptainBenz</author></item><item><title>CaptainBenz updated model CaptainBenz's venom</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=201</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>CaptainBenz</author></item><item><title>CaptainBenz updated model CaptainBenz's weaver</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=205</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>CaptainBenz</author></item><item><title>Daan updated model Daan's Adv solar</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=87</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>Daan</author></item><item><title>Daan updated model Daan's FIDO</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=45</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>Daan</author></item><item><title>Daan updated model Daan's Mark4</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=50</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>Daan</author></item><item><title>Daan updated model Daan's Springraces</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=51</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>Daan</author></item><item><title>Daan updated model Daan's Urban assault</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=52</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>Daan</author></item><item><title>Daan updated model Daan's VITO</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=46</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>Daan</author></item><item><title>Exit_Wound updated model Exit_Wound's crawler thingy</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=101</link><pubDate>Sat, 17 Dec 2011 02:34:41 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound updated model Exit_Wound's emp bomber</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=102</link><pubDate>Sat, 17 Dec 2011 02:34:42 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound updated model Exit_Wound's gunship1</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=103</link><pubDate>Sat, 17 Dec 2011 02:34:42 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound updated model Exit_Wound's gunship2</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=104</link><pubDate>Sat, 17 Dec 2011 02:34:42 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound updated model Exit_Wound's Gunship3</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=124</link><pubDate>Sat, 17 Dec 2011 02:34:42 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound updated model Exit_Wound's MissileMech</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=123</link><pubDate>Sat, 17 Dec 2011 02:34:42 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound updated model Exit_Wound's stumpy</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=106</link><pubDate>Sat, 17 Dec 2011 02:34:42 GMT</pubDate><author>Exit_Wound</author></item><item><title>Exit_Wound updated model Exit_Wound's tank1</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=125</link><pubDate>Sat, 17 Dec 2011 02:34:42 GMT</pubDate><author>Exit_Wound</author></item><item><title>FinDude updated model FinDude's deadtremor</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=186</link><pubDate>Sat, 17 Dec 2011 02:34:42 GMT</pubDate><author>FinDude</author></item><item><title>FinDude updated model FinDude's jelly</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=189</link><pubDate>Sat, 17 Dec 2011 02:34:42 GMT</pubDate><author>FinDude</author></item><item><title>FinDude updated model FinDude's slashercorpse</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=185</link><pubDate>Sat, 17 Dec 2011 02:34:42 GMT</pubDate><author>FinDude</author></item><item><title>FinDude updated model FinDude's weaselwreck</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=184</link><pubDate>Sat, 17 Dec 2011 02:34:42 GMT</pubDate><author>FinDude</author></item><item><title>hamsate updated model hamsate's police car</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=130</link><pubDate>Sat, 17 Dec 2011 02:34:42 GMT</pubDate><author>hamsate</author></item><item><title>hamsate updated model hamsate's school bus</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=117</link><pubDate>Sat, 17 Dec 2011 02:34:42 GMT</pubDate><author>hamsate</author></item><item><title>hamsate updated model hamsate's simple van</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=115</link><pubDate>Sat, 17 Dec 2011 02:34:42 GMT</pubDate><author>hamsate</author></item><item><title>Karl updated model Karl's autokannonenpanzer</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=175</link><pubDate>Sat, 17 Dec 2011 02:34:42 GMT</pubDate><author>Karl</author></item><item><title>Karl updated model Karl's AutoKannone_Panzer</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=177</link><pubDate>Sat, 17 Dec 2011 02:34:42 GMT</pubDate><author>Karl</author></item><item><title>Karl updated model Karl's Flammen Werfer DSE 30</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=178</link><pubDate>Sat, 17 Dec 2011 02:34:42 GMT</pubDate><author>Karl</author></item><item><title>Karl updated model Karl's Gustuf</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=176</link><pubDate>Sat, 17 Dec 2011 02:34:42 GMT</pubDate><author>Karl</author></item><item><title>KingRaptor updated model KingRaptor's airpad</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=161</link><pubDate>Sat, 17 Dec 2011 02:34:43 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's carrydrone</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=180</link><pubDate>Sat, 17 Dec 2011 02:34:43 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's claymore</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=181</link><pubDate>Sat, 17 Dec 2011 02:34:43 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's eclipse</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=151</link><pubDate>Sat, 17 Dec 2011 02:34:43 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's fairlight</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=73</link><pubDate>Sat, 17 Dec 2011 02:34:43 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's helix</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=74</link><pubDate>Sat, 17 Dec 2011 02:34:43 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's ichthyosaur</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=24</link><pubDate>Sat, 17 Dec 2011 02:34:43 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's lynx</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=114</link><pubDate>Sat, 17 Dec 2011 02:34:43 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's mantisshrimp</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=25</link><pubDate>Sat, 17 Dec 2011 02:34:43 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's patcom</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=162</link><pubDate>Sat, 17 Dec 2011 02:34:43 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's selene</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=54</link><pubDate>Sat, 17 Dec 2011 02:34:43 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's sharpshooter</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=28</link><pubDate>Sat, 17 Dec 2011 02:34:43 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's siren</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=29</link><pubDate>Sat, 17 Dec 2011 02:34:43 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's sonarstations</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=148</link><pubDate>Sat, 17 Dec 2011 02:34:43 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's spirit</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=75</link><pubDate>Sat, 17 Dec 2011 02:34:43 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's stratbombers</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=150</link><pubDate>Sat, 17 Dec 2011 02:34:44 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's supersiren</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=171</link><pubDate>Sat, 17 Dec 2011 02:34:44 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's trinity</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=204</link><pubDate>Sat, 17 Dec 2011 02:34:44 GMT</pubDate><author>KingRaptor</author></item><item><title>KingRaptor updated model KingRaptor's y-shipyard-edited</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=112</link><pubDate>Sat, 17 Dec 2011 02:34:44 GMT</pubDate><author>KingRaptor</author></item><item><title>Lisa updated model Lisa's ExpWindy</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=76</link><pubDate>Sat, 17 Dec 2011 02:34:44 GMT</pubDate><author>Lisa</author></item><item><title>Lisa updated model Lisa's MissTow</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=72</link><pubDate>Sat, 17 Dec 2011 02:34:44 GMT</pubDate><author>Lisa</author></item><item><title>Lisa updated model Lisa's mta</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=59</link><pubDate>Sat, 17 Dec 2011 02:34:44 GMT</pubDate><author>Lisa</author></item><item><title>Lisa updated model Lisa's skeleton</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=60</link><pubDate>Sat, 17 Dec 2011 02:34:44 GMT</pubDate><author>Lisa</author></item><item><title>Lisa updated model Lisa's windy</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=65</link><pubDate>Sat, 17 Dec 2011 02:34:44 GMT</pubDate><author>Lisa</author></item><item><title>LordMuffe updated model LordMuffe's ConstructionTruck</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=113</link><pubDate>Sat, 17 Dec 2011 02:34:44 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's dgairstation</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=206</link><pubDate>Sat, 17 Dec 2011 02:34:44 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's DGBike</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=207</link><pubDate>Sat, 17 Dec 2011 02:34:44 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's dgbomber</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=208</link><pubDate>Sat, 17 Dec 2011 02:34:44 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's DGBuggy</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=36</link><pubDate>Sat, 17 Dec 2011 02:34:44 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's DGECM</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=37</link><pubDate>Sat, 17 Dec 2011 02:34:44 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe added model LordMuffe's DGgeschuetz</title><description>
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=209</link><pubDate>Sat, 17 Dec 2011 02:34:45 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's DGHeavyTank</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=38</link><pubDate>Sat, 17 Dec 2011 02:34:45 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's DGHeli</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=39</link><pubDate>Sat, 17 Dec 2011 02:34:45 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's DGInfantryTransporter</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=40</link><pubDate>Sat, 17 Dec 2011 02:34:45 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's DGLRRA</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=41</link><pubDate>Sat, 17 Dec 2011 02:34:45 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's DGMediumTank</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=42</link><pubDate>Sat, 17 Dec 2011 02:34:45 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's DGMissileTank</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=43</link><pubDate>Sat, 17 Dec 2011 02:34:45 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's LightWalker</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=92</link><pubDate>Sat, 17 Dec 2011 02:34:45 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's mediumtank</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=110</link><pubDate>Sat, 17 Dec 2011 02:34:45 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's MetalExtractor</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=128</link><pubDate>Sat, 17 Dec 2011 02:34:45 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's NGflafreg</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=57</link><pubDate>Sat, 17 Dec 2011 02:34:45 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe added model LordMuffe's ngtank</title><description>
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=210</link><pubDate>Sat, 17 Dec 2011 02:34:45 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's NGViper</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=44</link><pubDate>Sat, 17 Dec 2011 02:34:45 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's Shildgenerator</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=127</link><pubDate>Sat, 17 Dec 2011 02:34:45 GMT</pubDate><author>LordMuffe</author></item><item><title>LordMuffe updated model LordMuffe's Transporter</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=111</link><pubDate>Sat, 17 Dec 2011 02:34:45 GMT</pubDate><author>LordMuffe</author></item><item><title>maackey updated model maackey's advradar</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=1</link><pubDate>Sat, 17 Dec 2011 02:34:45 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's apollo</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=2</link><pubDate>Sat, 17 Dec 2011 02:34:45 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's can</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=3</link><pubDate>Sat, 17 Dec 2011 02:34:45 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's f-1</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=153</link><pubDate>Sat, 17 Dec 2011 02:34:45 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's fus</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=119</link><pubDate>Sat, 17 Dec 2011 02:34:46 GMT</pubDate><author>maackey</author></item><item><title>maackey added model maackey's hotcom</title><description>
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=211</link><pubDate>Sat, 17 Dec 2011 02:34:46 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's lasertower</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=134</link><pubDate>Sat, 17 Dec 2011 02:34:46 GMT</pubDate><author>maackey</author></item><item><title>maackey added model maackey's lego</title><description>
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=212</link><pubDate>Sat, 17 Dec 2011 02:34:46 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's lmt</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=120</link><pubDate>Sat, 17 Dec 2011 02:34:46 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's m-1</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=88</link><pubDate>Sat, 17 Dec 2011 02:34:46 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's m-2</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=89</link><pubDate>Sat, 17 Dec 2011 02:34:46 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's m-3</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=90</link><pubDate>Sat, 17 Dec 2011 02:34:46 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's m-4</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=91</link><pubDate>Sat, 17 Dec 2011 02:34:46 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's m-5</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=108</link><pubDate>Sat, 17 Dec 2011 02:34:46 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's m-6</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=121</link><pubDate>Sat, 17 Dec 2011 02:34:46 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's m-7</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=154</link><pubDate>Sat, 17 Dec 2011 02:34:46 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's m-8</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=155</link><pubDate>Sat, 17 Dec 2011 02:34:46 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's m-9</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=182</link><pubDate>Sat, 17 Dec 2011 02:34:46 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's male</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=159</link><pubDate>Sat, 17 Dec 2011 02:34:46 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's misc</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=5</link><pubDate>Sat, 17 Dec 2011 02:34:46 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's plane</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=6</link><pubDate>Sat, 17 Dec 2011 02:34:46 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's pod</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=78</link><pubDate>Sat, 17 Dec 2011 02:34:46 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's radar</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=7</link><pubDate>Sat, 17 Dec 2011 02:34:47 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's roach</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=86</link><pubDate>Sat, 17 Dec 2011 02:34:47 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's shield</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=156</link><pubDate>Sat, 17 Dec 2011 02:34:47 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's spider</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=8</link><pubDate>Sat, 17 Dec 2011 02:34:47 GMT</pubDate><author>maackey</author></item><item><title>maackey added model maackey's turret</title><description>
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes. 
 - updated drop pod
 - added lego brickman
 - added hotcom
 - added turret
 - updated m-8
 - updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth:  * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth:  * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth:  * cia
Saktoth:  * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey:  - vawt s3o and 3ds format
 - f-1 s3o and 3ds format
 - fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base.  Arty barrel recoils
maackey:  - added windmill (for s44)
 - added vawt (for ca)
 - added f-1 missile plane
 - updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth:  * factory
Saktoth:  * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth:  * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content.  Consists of 225 models, scripts for all models intended for use with World Builder, and skins.  I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model &amp; files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model &amp; files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model &amp; related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm 
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model &amp; files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model &amp; files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines.  Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 &amp; 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that.  Please comment.  Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc.  Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models. 
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. 
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
</description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=213</link><pubDate>Sat, 17 Dec 2011 02:34:47 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's vawt</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=157</link><pubDate>Sat, 17 Dec 2011 02:34:47 GMT</pubDate><author>maackey</author></item><item><title>maackey updated model maackey's windmill</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=158</link><pubDate>Sat, 17 Dec 2011 02:34:47 GMT</pubDate><author>maackey</author></item><item><title>Manolo updated model Manolo's Amphibious Tank</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=164</link><pubDate>Sat, 17 Dec 2011 02:34:47 GMT</pubDate><author>Manolo</author></item><item><title>Manolo updated model Manolo's Flak Tank</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=165</link><pubDate>Sat, 17 Dec 2011 02:34:47 GMT</pubDate><author>Manolo</author></item><item><title>Manolo updated model Manolo's Mini Mine</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=170</link><pubDate>Sat, 17 Dec 2011 02:34:47 GMT</pubDate><author>Manolo</author></item><item><title>Manolo updated model Manolo's Mobile Anti Nuke Tank</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=166</link><pubDate>Sat, 17 Dec 2011 02:34:47 GMT</pubDate><author>Manolo</author></item><item><title>MidKnight updated model MidKnight's Albatross</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=10</link><pubDate>Sat, 17 Dec 2011 02:34:47 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's bellbutt</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=11</link><pubDate>Sat, 17 Dec 2011 02:34:47 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Brawler</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=12</link><pubDate>Sat, 17 Dec 2011 02:34:48 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's CylinderBot</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=13</link><pubDate>Sat, 17 Dec 2011 02:34:48 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's HLT</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=14</link><pubDate>Sat, 17 Dec 2011 02:34:48 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Lotus</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=15</link><pubDate>Sat, 17 Dec 2011 02:34:48 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Marshmellow</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=16</link><pubDate>Sat, 17 Dec 2011 02:34:48 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Milo</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=77</link><pubDate>Sat, 17 Dec 2011 02:34:48 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Missiletower</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=17</link><pubDate>Sat, 17 Dec 2011 02:34:48 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's panther</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=18</link><pubDate>Sat, 17 Dec 2011 02:34:48 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Rapier</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=19</link><pubDate>Sat, 17 Dec 2011 02:34:48 GMT</pubDate><author>MidKnight</author></item><item><title>MidKnight updated model MidKnight's Zeus</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=20</link><pubDate>Sat, 17 Dec 2011 02:34:48 GMT</pubDate><author>MidKnight</author></item><item><title>neokami updated model neokami's Tidal Generator</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=191</link><pubDate>Sat, 17 Dec 2011 02:34:48 GMT</pubDate><author>neokami</author></item><item><title>PressureLine updated model PressureLine's angletank</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=31</link><pubDate>Sat, 17 Dec 2011 02:34:48 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's armored_car</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=35</link><pubDate>Sat, 17 Dec 2011 02:34:48 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's attackcar</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=55</link><pubDate>Sat, 17 Dec 2011 02:34:48 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's contruck</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=47</link><pubDate>Sat, 17 Dec 2011 02:34:48 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's hammerhead</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=61</link><pubDate>Sat, 17 Dec 2011 02:34:48 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's hind</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=69</link><pubDate>Sat, 17 Dec 2011 02:34:48 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's hunchback</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=85</link><pubDate>Sat, 17 Dec 2011 02:34:48 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's landfactory</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=34</link><pubDate>Sat, 17 Dec 2011 02:34:48 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's mc2_aerospotter</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=22</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's mc2_birch</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=93</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's mc2_uller</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=21</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's scoutcar</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=53</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's spheresolar</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=169</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's stingray</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=82</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>PressureLine</author></item><item><title>PressureLine updated model PressureLine's trifighter</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=58</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>PressureLine</author></item><item><title>Saktoth updated model Saktoth's banshee</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=135</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's cia</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=163</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's city</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=136</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's corvette</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=137</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's factory</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=146</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's generator</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=138</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's HLT</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=139</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's jeffy</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=140</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's knight</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=172</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's mex</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=141</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's mstore</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=143</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's silo</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=144</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's tank-kant</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=145</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>Saktoth</author></item><item><title>Saktoth updated model Saktoth's vette</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=179</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>Saktoth</author></item><item><title>scifi updated model scifi's hawnk-WIP</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=49</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>scifi</author></item><item><title>scifi updated model scifi's rapier-WIP</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=48</link><pubDate>Sat, 17 Dec 2011 02:34:49 GMT</pubDate><author>scifi</author></item><item><title>smoth updated model smoth's harborset</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=173</link><pubDate>Sat, 17 Dec 2011 02:34:50 GMT</pubDate><author>smoth</author></item><item><title>smoth updated model smoth's morty</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=174</link><pubDate>Sat, 17 Dec 2011 02:34:50 GMT</pubDate><author>smoth</author></item><item><title>thesleepless updated model thesleepless's nova_anaconda</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=79</link><pubDate>Sat, 17 Dec 2011 02:34:50 GMT</pubDate><author>thesleepless</author></item><item><title>thesleepless updated model thesleepless's nova_anaconda2</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=131</link><pubDate>Sat, 17 Dec 2011 02:34:50 GMT</pubDate><author>thesleepless</author></item><item><title>thesleepless updated model thesleepless's nova_distributor</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=83</link><pubDate>Sat, 17 Dec 2011 02:34:50 GMT</pubDate><author>thesleepless</author></item><item><title>thesleepless updated model thesleepless's nova_hovercon</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=80</link><pubDate>Sat, 17 Dec 2011 02:34:50 GMT</pubDate><author>thesleepless</author></item><item><title>thesleepless updated model thesleepless's nova_skimmer</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=81</link><pubDate>Sat, 17 Dec 2011 02:34:50 GMT</pubDate><author>thesleepless</author></item><item><title>yuritch updated model yuritch's con_ship</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=68</link><pubDate>Sat, 17 Dec 2011 02:34:50 GMT</pubDate><author>yuritch</author></item><item><title>yuritch updated model yuritch's corvette</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=62</link><pubDate>Sat, 17 Dec 2011 02:34:50 GMT</pubDate><author>yuritch</author></item><item><title>yuritch updated model yuritch's cruiser</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=63</link><pubDate>Sat, 17 Dec 2011 02:34:50 GMT</pubDate><author>yuritch</author></item><item><title>yuritch updated model yuritch's gunboat</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=66</link><pubDate>Sat, 17 Dec 2011 02:34:50 GMT</pubDate><author>yuritch</author></item><item><title>yuritch updated model yuritch's patrol_boat</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=67</link><pubDate>Sat, 17 Dec 2011 02:34:50 GMT</pubDate><author>yuritch</author></item><item><title>yuritch updated model yuritch's shipyard</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=64</link><pubDate>Sat, 17 Dec 2011 02:34:50 GMT</pubDate><author>yuritch</author></item><item><title>ZIMBK updated model ZIMBK's arm_amphibious_fac</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=195</link><pubDate>Sat, 17 Dec 2011 02:34:51 GMT</pubDate><author>ZIMBK</author></item><item><title>ZIMBK updated model ZIMBK's arm_anaconda</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=193</link><pubDate>Sat, 17 Dec 2011 02:34:51 GMT</pubDate><author>ZIMBK</author></item><item><title>ZIMBK updated model ZIMBK's arm_bulldog</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=187</link><pubDate>Sat, 17 Dec 2011 02:34:51 GMT</pubDate><author>ZIMBK</author></item><item><title>ZIMBK updated model ZIMBK's arm_mstorage</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=192</link><pubDate>Sat, 17 Dec 2011 02:34:51 GMT</pubDate><author>ZIMBK</author></item><item><title>ZIMBK updated model ZIMBK's arm_skimmer</title><description></description><link>http://planet-wars.eu/ModelBase/ModelDetail.aspx?ModelID=194</link><pubDate>Sat, 17 Dec 2011 02:34:51 GMT</pubDate><author>ZIMBK</author></item></channel></rss>
